Battlefield 1 gamers are a bit underhwlemed with the Battlepack system, and that’s a painful missed alternative.
Battlefield 1 specialists Westie and TheTacticalBrit are in settlement: the Battlepack system is a bit garbage proper now.
At current, whether or not you get a Battlepack or not is RNG-based, and a few Battlefield 1 gamers won’t see them till they’ve put tens of hours right into a sport. There’s no technique to earn extra Battlepacks in-game, both – except you need to dismantle the stuff you’ve obtained already, which is gonna take some time in the event you’re unfortunate.
This means you would possibly see a participant operating round in Battlefield 1 wanting like a fresh-faced scrub, however they’re really a really-seasoned veteran – and vice versa. It’s a haves-and-have-nots financial system which doesn’t replicate in-game efficiency in any respect.
In the video above, the 2 veterans recommend Battlefield 1 may take a lesson from video games like Rainbow Six: Siege, permitting gamers to earn Scraps (the in-game Battlepack forex) by way of play, maybe by finishing challenges.
This would give gamers an opportunity to grind for the stuff they need, and likewise lends itself properly to Battlefield 1 occasions, like double scraps or restricted time potential drops. Events give gamers a purpose to maintain checking in, which retains a multiplayer neighborhood wholesome.
It would even be good to tone the RNG down a little bit bit so that basically expert Battlefield 1 gamers have a better probability of incomes a Battlepack; possibly in the event you’re within the high three on the finish of a match a number of occasions a day you get a assured drop, or one thing.
It’s actually one thing to consider. Not each Battlefield participant likes cosmetics, seeing them as misplaced with the franchise’s severe navy tone, however since they’re already in-game they could as properly be rewarding quite than irritating, proper?