Apex Legends replace (Patch 1.1.1) – Apex Legends v1.1.1 patch notes analysed

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Version 1.1.1 of Apex Legends, the second replace for the reason that launch of Season 1, arrived on 16th April, bringing with it quite a few main weapon and talent stability modifications – notably to Gibraltar and Caustic in addition to the sniper rifles class as a complete. Our Apex Legends patch notes and replace information will stroll you thru every thing new that has arrived with this new replace; and we’ll additionally go over all the earlier patch notes and modifications that we’ve seen for the reason that game’s launch.

This patch notes information is however one small part of our large Apex Legends tips/guide collection, which now options over 50 particular person guides on every thing from the assorted Apex Legends characters to statistics on every of the Apex Legends guns/weapons and sorts of Apex Legends loot on provide throughout King’s Canyon.

Apex Legends replace information (v1.1.1 patch notes, 16 April)

We’ve obtained lots to cowl right here with all of the modifications and options launched with the discharge of v1.1.1 of Apex Legends. Click on any of the hyperlinks under to be introduced straight to the sections of Apex Legends patch notes that curiosity you.

Full v1.1 Patch Notes (4 April 2019)
New rejoin squad & mute squad during team select features
New Report Player options
Apex Legends previous patch notes

Full 1.1.1 Patch Notes (16 April 2019)

Click on the under field to increase it and reveal the complete patch notes for every thing that has been added with the arrival of Apex Legends v1.1.1. Once you’ve had a learn, have a look under for our ideas and opinions on these modifications.

Apex Legends 1.1.1 Patch Notes (16 April 2019)

Legend Balancing:

    • Fortified Passive Perk added: reduces harm taken by 10%
    • Gas Damage per tick elevated: 1 -> 4
    • Ultimate Throw distance elevated: 28 metres -> 33 metres
    • Fortified Passive Perk added: reduces harm taken by 10%
    • Gun Shield well being elevated: 50 -> 75

Weapon Balancing:

    • Lowered leg shot harm discount: 25% -> 10%
    • Reduced base weapon sway by about 33%
    • Reduced base sway pace by about 25%
    • Increased hearth price 1.2 -> 1.6
    • Increased journal dimension
      • Base magazine elevated: 5 -> 6 rounds
      • Common magazine extender elevated: 6 -> Eight rounds
      • Rare magazine extender elevated: 8 -> 10 rounds
      • Epic magazine extender elevated: 10 -> 12 rounds
  • HAVOC:
    • Increased base journal dimension: 25 -> 32 rounds
    • Charge Beam
      • Reduced price per shot: 5 -> 4
      • Increased shut vary harm: 55 -> 60
      • Increased harm at vary: 45 -> 50
      • Close vary harm falloff elevated: 35m -> 75m
      • Ranged harm falloff elevated: 75m -> 125m
    • Reduced journal dimension
      • Base magazine decreased: 6 -> Four rounds
      • Common magazine extender decreased: 8 -> 6 rounds
      • Rare magazine extender decreased: 9 -> Eight rounds
      • Epic magazine extender decreased: 12 -> 10 rounds
    • Reduced base harm: 20 -> 18
    • Magazine extender attachments decreased
      • Common magazine extender decreased: 45 -> 40 rounds
      • Rare magazine extender decreased: 55 -> 45 rounds
      • Epic magazine extender decreased: 60 -> 55 rounds

Adjustments to Gold weapon attachments:

  • Gold Havoc
    • Now has Turbocharger
    • Now has 1x-2x variable holo sight
  • Gold R301
    • Now has 1x-2x variable holo sight
  • Gold Wingman
    • Now has Digital Threat

Battle Pass XP Bonus Event:

In honor of Thicc-boi buffs, we’re going to be operating a bonus Battle Pass XP occasion. From roughly 10AM PST 4/16 by way of roughly 10AM PST 4/18, your first Top 5 of the day (your squad locations fifth or higher in a match) will grant you 1 full bonus Battle Pass Level (29,500 BPP), as much as a max of stage 110. You can earn this as soon as per day.

We’ll even be discovering different moments in the course of the season so as to add Battle Pass XP bonuses, so keep tuned!

Additional Changes:

    • Increased the pace of the ship by about 50%
    • We felt that the ship was shifting a bit too sluggish after watching participant conduct so we’re rushing it up so gamers that wish to drop later within the flight path don’t have to attend so lengthy.
    • Fixed UI bug the place the incorrect share could be displayed for all enhance badges.

Good? Good. Now let’s dive into a number of the main options of this large stability replace.

Major Gibraltar and Caustic buffs

The largest information with this replace is, after all, Respawn’s latest and most significant try to handle the big hitboxes and low viability of Gibraltar and Caustic. With the appearance of Season 1 they barely decreased the hitboxes of those characters (and Pathfinder) to raised match their character fashions, however this was nowhere close to sufficient to see them rivalling the likes of Wraith, Pathfinder, Lifeline, and Octane when it comes to play price and success price.

But now, each Legends have been given an additional Passive capability (alongside their present Passives) referred to as “Fortified”, which reduces all incoming harm by 10%. This was one of the crucial in style concepts thrown in regards to the Apex Legends subreddit for the reason that information of their elevated hitbox sizes was revealed, and it makes excellent sense. Now there are two methods to take care of harm: keep away from it, like Wraith or Octane, or soak up it, like Gibraltar and Caustic are actually capable of do.

In addition to this, Gibraltar’s Gun Shield now absorbs 75 Health earlier than subsiding as an alternative of 50, and Caustic’s Nox Gas begins at Four harm per tick as an alternative of 1 – each important buffs to key skills within the characters’ skillsets. Time will inform if these modifications are sufficient to trigger a long-lasting shift within the Apex Legends meta for character choice, nevertheless it seems like a really sturdy step in the precise course up to now.

Spitfire & Wingman nerfed

Two top-tier weapons have been nerfed with the 1.1.1 replace: the punchy hit-your-shots Wingman, and the bullets-for-days Spitfire. With the Wingman, it seems that the February nerf it acquired alongside the Peacekeeper nonetheless wasn’t sufficient in Respawn’s eyes to carry the gun consistent with the remainder of the Apex Legends weapons arsenal, and so now they’ve drastically minimize the journal dimension of the gun from 6/8/9/12 to 4/6/8/10. That means you’ll want to actually hit your photographs now with the Wingman, and the choice to take a Wingman over the now-buffed Scout or Longbow (extra on this in a second) just isn’t practically as clear-cut because it was once.

With the Spitfire, the LMG’s base harm has been decreased from 20 to 18, placing it solely simply forward of the Devotion when it comes to flat harm per shot (and fairly a methods under when it comes to general DPS). Of course, it nonetheless packs a hell of a punch with its excessive harm and price of fireside (and bullets for days) – although Respawn have additionally lowered the additional journal capability offered by the assorted tiers of journal attachments, so now the magazine sizes are 35/40/45/55 reasonably than the 35/45/55/60 they was once. It’ll nonetheless be a top-tier weapon (as is Respawn’s plan for the Spitfire), however I’d now say you probably have a Turbocharger then the Devotion needs to be your go-to LMG each time.

Snipers (notably Longbow) buffed

Since launch, Apex Legends has all the time been a really close-quarters game in the case of firefights, because of the convenience with which you’ll be able to shut distances and the pace with which you’ll be able to heal if hit from afar. Respawn have lastly addressed this problem in a patch which brings some minor buffs to the sniper class as a complete, and a few large buffs to the Longbow specifically.

Regarding the minor modifications: all snipers (minus the Kraber) now take pleasure in a tremendously decreased quantity of weapon sway, permitting you to land these long-distance photographs extra simply (and by the way reducing the usefulness of a Stock attachment to almost nothing). The Scout, Triple Take, and Longbow have additionally acquired a rise to leg shot harm, providing you with that additional little bit of incentive to go for long-range photographs.

But the Longbow DMR acquired the lion’s share for this replace, with a dramatic price of fireside enhance from 1.2 to 1.6, and an elevated journal dimension throughout the board, from 5/6/8/10 to six/8/10/12. The latter may be very a lot a results of the previous hearth price enhance, which by the way reduces what was beforehand the Longbow’s largest draw back. Now you’ll be able to pop gamers from nice distances (because of the overall sniper class buffs above) for 55 harm each 0.625 seconds.

It’s a superb buff for a beforehand outclassed weapon, and we would lastly begin seeing Longbows making their strategy to the ultimate circles now. Good information for you sharpshooters on the market.

Havoc buffed (however is it sufficient?)

The final main weapon change pertains to the Havoc, which has acquired quite a few buffs, principally focused on its sadly very underwhelming Selectfire Receiver-enabled single-shot beam mode. The bother is that it’s simply not nice to make use of. The beam takes a considerable amount of Energy Ammo to fireplace with every shot, and the pleasantness of its hitscan skills is totally ruined by the charge-up time between photographs. Now, the general harm of the beam has been elevated because of a collection of buffs to the harm dropoff of the weapon, and the ammo requirement per shot has been decreased from 5 to 4.

Personally, I’m nonetheless by no means going to make use of the Selectfire Receiver over a Turbocharger for the Havoc, and that is one thing that Respawn themselves additionally appear to acknowledge, as a result of in these identical patch notes they’re additionally altering the fully-kitted gold variant of the Havoc to sport a Turbocharger reasonably than a Selectfire Receiver. So regardless of the modifications being a step in the precise course, I nonetheless assume the distinctive beam shot mode is sadly reasonably lacklustre.

On the intense aspect, the Havoc acquired a large enhance to its journal dimension, from 25 to 32 – which makes excellent sense after you learn Respawn’s personal notes, which clarify that whereas rival Assault Rifles just like the Carbine are supposed to be much less depending on ammo however requiring extra concentrate on attachments to fulfil their potential, the Havoc is supposed to require a substantial amount of Energy Ammo however in return provides you an excellent weapon with out as a lot want for the attachments.

Now, I don’t fairly agree with that, as a result of the excessive recoil of the Havoc (and lack of Barrel attachment slot to mitigate it) is a large draw back with this weapon; and I’d by no means select a Havoc over every other Assault Rifle except I have already got a Turbocharger for it. But even so, those that preferred the Havoc earlier than are going to be more than happy with these new modifications.

Apex Legends earlier updates and patch notes

Below we’ll be including the complete patch notes for each replace for the reason that launch of Apex Legends. Simply increase the field of whichever replace takes your curiosity to peruse every thing that arrived with that patch.

Apex Legends 1.1 Patch Notes (4 April 2019)

Quality of Life

  • Added the power to occasion up with the final squad you performed with. After the match you will note buttons within the foyer that show the final two folks you performed with and might invite them to your squad.
    • When you head again to the foyer after a match you will note two new buttons that present you the gamers in your final squad with the choice to ask them for one more match!
    • You can select to permit invitations or choose out within the Friends menu.
  • Additional behind-the-scenes enhancements for squashing cheaters.
  • Added Mute button in the course of the intro and Legend choice.
  • When utilizing the Report Player button for PC, you now have the choice of choosing Cheat or Other.
  • Made small enhancements to the UI for customizing Legends.
  • Added choice to show off lighting on suitable {hardware} [for example, Razer Chroma devices] within the Mouse/Keyboard settings.
  • Added informative messages that seem on PC for crashes resulting from:
    • Running out of reminiscence.
    • CPU errors greatest defined by overclocking/overheating.
  • Added higher collision to the turrets on Supply Ships.
  • Stability fixes to all platforms.

Bug Fixes

  • Fixed problem the place the Battle Pass rewards web page wouldn’t have a default merchandise chosen, leading to a principally clean web page.
  • Fixed bug for PS4 and X1 the place typically making an attempt to make use of a keyboard to talk might trigger a deadly script error.
  • Fixed bug with Banner Cards not displaying up throughout and on the finish of a match.

Jump Pad Phase Walk Interactions

  • Octane’s Jump Pad not impacts gamers when utilizing Into the Void capability.
Apex Legends Season 1 Patch Notes (19 March 2019)

Introducing Battle Pass Season 1

  • Added Battle Pass tab to Lobby.
  • Cost: 950 Apex Coins
  • Earn over 100 distinctive objects all through the season – every thing you snag earlier than the season is over is yours to maintain.
    • Updated dashboard photographs for Season 1 on PC and Xbox [PS4 is on the way!]
    • Updated Main Menu with new Season 1 artwork.
    • Updated the Lobby visuals for Season 1.
    • Updated Apex Legends website FAQ with information on Battle Pass.

Introducing the Battle Pass Bundle

  • Get the Battle Pass, plus unlock your subsequent 25 ranges for Season 1 immediately.
  • Cost: 2,800 Apex Coins.

Free Rewards

  • Everyone that performs Apex Legends throughout Season 1 can earn the next rewards:
    • 1 Wild Frontier Legend Skin
    • 5 Apex Packs
    • 18 Wild Frontier themed Stat Trackers

New Legend: Octane (High-Speed Daredevil)

If it doesn’t contain diving, leaping, plummeting, or racing, then Octane needs nothing to do with it. Always the lifetime of the occasion, Octane really believes successful the Championship isn’t sufficient… not should you didn’t cheat dying not less than twice to get there.

  • Passive: Swift Mend
    • While not taking harm, Octane restores 1 well being each 2 seconds.

    Tactical: Stim

    • Move 30% sooner for six seconds. Costs well being to make use of. While energetic, Octane is affected much less by assaults that trigger slowdown. 2 second recharge.

    Ultimate: Launch Pad

    • Deployable soar pad that catapults gamers by way of the air. Takes 90 seconds to recharge.


    • 12,000 Legend Tokens
    • 750 Apex Coins

Stability & Performance

We’ve obtained some fixes on this patch that may enhance stability on PC however we all know there are nonetheless points on the market we have to tackle. We additionally added crash reporting so we will higher perceive tips on how to deal with the problems we haven’t solved but and tackle future ones.

  • Improved stability for numerous GPU configurations.
  • Capped PC FPS to 300 to stability enhancing stability however nonetheless letting you people take pleasure in these candy frames.
  • Addressed problem with PS4 crashes resulting from operating out of reminiscence.
  • Introducing higher reporting when Apex crashes on PC with out error message.
    • We actually need to repair any crashes folks occur to get on PC. We additionally respect our participant’s privateness. So, if the PC game crashes, it’ll write “apex_crash.txt” to your “Documents” folder. This tiny file is apparent textual content, so you’ll be able to simply see for your self that it has no private info. If you select to share this file with us, it’ll inform us whether or not the crash was in Apex or in third occasion software program. If the crash was in Apex, our programmers can use the data to seek out and repair it. If you expertise a crash, please embody this file while you report.
  • Added Report a Player characteristic for dishonest and abuse on PC.
    • Players can now report cheaters they encounter in-game and it’ll be despatched on to Easy Anti-Cheat. You can do that from both the spectate view after dying or when taking a look at your crew’s Banner Cards within the Squad tab.
    • We have plenty of different work happening behind the scenes and this stays excessive precedence for us. We gained’t be capable of share many specifics of what we’re doing however we’ll attempt to offer updates on progress for the issues we will speak about.
    • As I’m ending the notes this morning, 499,937 accounts and counting have been banned for dishonest.
    • Speed hacking: We do presently have anti-speed hacking in Apex Legends, nevertheless it’s not being as efficient as supposed resulting from a bug that we consider we’ve recognized and can be addressing in our subsequent server replace. Will present ETA for it when I’ve it. Working to get it out ASAP.
  • Added Report a Player for abuse on Consoles
    • You can report gamers from the spectate view after dying or when taking a look at your crew’s Banner Cards within the Squad tab.
  • Optimized skydiving to enhance general server efficiency.
  • Fixed bug the place typically the consumer might crash when opening Apex Packs one proper after the opposite.

Quality Of Life

  • Added “Swap LT/RT & LB/RB” / “Swap L1/R1 & L2/R2”) toggle within the Controller Button Layout settings.
    • Lets you rapidly swap what your bumpers & triggers are set to, with any controller preset.
  • Added “Sprint View Shake” setting beneath the Video tab.
    • Setting this to “Minimal” will be particularly useful for gamers vulnerable to movement illness.
  • Added “Trigger Deadzones” setting beneath the Controller tab.
    • Customize how far you need to pull the triggers earlier than they register.
  • Added “Advanced Look Controls” settings submenu beneath the Controller tab.
    • Fine-tune particular features of the look controls for a customized really feel; similar to Deadzone, Response Curve, Target Compensation (intention help), and extra.
  • When you relinquish the Jumpmaster place to a different participant you’ll now hear your Legend’s VO line along with the brand new Jumpmaster. The third participant gained’t hear it although.
  • Improved mantling from a grapple level.
  • Pathfinder can now grapple ziplines.
  • We’ve added D-pad navigation as a comfort in many of the menus. Our hope is it will pace up shopping and enhance accessibility.
  • UI enhancements to the KO Shield
    • Shield bar drains to point the remaining well being of the defend.
    • When you may have a Gold KO Shield and are down, we’ve added an impact to the label that reminds you you could self revive.
  • We noticed that the Ring indicator that seems when gamers are viewing the entire map wasn’t precisely displaying the participant’s place so we fastened that.
  • Character animations whereas taking harm now precisely mirror the course the harm is coming from.
  • Fixed a bug the place occluded sounds would typically sound unoccluded.
  • Patched up some points with lacking geo on Kings Canyon and glued a number of spots the place gamers had been getting caught.
  • Fixed a script error that might occur when eradicating attachments on holstered weapons.
  • General polish to game UI fixing some grammar points, improved navigation, and composition of components.
  • Fixed PC customers continuously switching weapons whereas scrolling by way of objects in a Death Box.
  • Fixed problem the place we had been seeing server stability points typically brought on by buying objects whereas matchmaking.
  • Fixed script errors that might happen in the course of the skydive.
  • Reduced skybox fog.
  • Adjusted the code for Supply Bins so they’re much less prone to kill gamers. If you do nonetheless get killed by one please tell us!
  • Made it so push-to-talk is not on when a chat field is energetic.
  • LT/RT not switches between gamers in spectator mode whereas the map is open.
  • Updated the minimap to extra precisely mirror the geo and factors of curiosity on the primary map.
  • Adding sound FX to the UI for the important thing binding menu.
  • Fixed problem the place a participant’s title wouldn’t present up once they ship a message that reached the character restrict.
  • Fixed bug the place typically the Champion display decision could be stretched in widescreen resolutions.
  • Fixed audio bug the place typically the zipline sounds FX would hold enjoying after disembarking.
  • Added accessibility choice to change the subtitle dimension.
  • Improvements / fixes for colour blind gamers:
    • Added higher colour blind help for Blood Hound’s Threat Vision.
    • Colorblind colours per setting are actually displayed within the settings menu.
    • Colorblind settings moved from Video Settings to Gameplay->Accessibility. They are actually utilized on the fly.
    • Enemy pings now use correct enemy colour as an alternative of solely utilizing pink.
  • Audio:
    • Turned down quantity when Wraith prompts a portal.
    • Turned down the tip sounds on the Peacekeeper charged shot.
    • Turned down the draw/holster sound barely for thermite grenades.

Legend Balance & Hitbox Adjustments

  • Adjusted hitboxes for Gibraltar, Caustic, and Pathfinder to raised align with their shapes.
  • Caustic:
    • Reduced cooldown of Traps 30 -> 25 seconds.
    • Increased radius and proximity radius by about 10%.
    • Removed a 1 second delay on the smoke dealing harm to gamers.
    • Reduced cooldown of Gas Grenade 2:30 -> 2:00 seconds.
  • Pathfinder:
    • Insider Knowledge
      • Increased the variety of beacons on this planet 10-> 12.
  • Bangalore:
    • Double Time
      • Reduced transfer pace bonus to 40% -> 30%.
  • Gibraltar:
    • Defensive Bombardment
      • Fixed a bug the place your teammates wouldn’t be affected by Shell Shock. This was meant to be the identical as Bangalore’s final.


  • Fixed gamers with the ability to shortcut weapon swap by altering stance
  • Fixed gamers with the ability to shortcut Peacekeeper rechamber sequence
  • Fixed inaccurate auto ranging fullscreen (sniper) optics when base FOV just isn’t set to default
  • Spitfire: fastened ADS view on Legendaries partially obscured by customized geo. (The Continuum, The Heavy Construct)
  • Fixed ADS view being blocked when utilizing Caustic legendary skins with sure weapon/ optic combos
  • Digital menace optics: menace highlights are actually extra seen (barely brighter; not affected by TSAA)
  • Fixed bug the place Devotion audio typically wouldn’t precisely mirror price of fireside.

Additional Bug Fixes

  • Fixed uncommon problem the place a participant might get caught on the drop ship and be invulnerable.
  • Patched up the opening we present in Gibraltar’s defend.
  • Fixed problem the place Lifeline’s revive defend wouldn’t keep put whereas on a shifting platform.
  • Fixed problem the place typically gamers would get caught in map geometry whereas skydiving from the dropship or Jump Towers.
  • Fixed bug the place gamers might nonetheless shoot even after being downed.
  • Fixed bug the place sometimes Lifeline’s D.O.C. drone would keep linked to a participant however not heal them.
  • Limited the quantity of Lifeline’s D.O.C. drones that may connect with a participant to 2.
  • Fixed Pathfinder’s zipline not deploying when leaping.
  • Fixed a bug with the HUD the place typically the Heal Bar would keep up if the heal was cancelled proper after it was began.
  • Fixed a bug the place typically the audio would proceed to play sound FX for the Knockdown Shield even after it’s been destroyed.
  • Fixed problem the place typically gamers might get disconnected when unplugging their controller throughout a game.
  • Fixed the exploit the place you may do infinite wallclimb utilizing Pathfinder’s Grapple.
  • Fixed bug the place typically you couldn’t hearth the Peacekeeper after driving a zipper line.
  • Fixed problem the place typically the skybox fog wouldn’t seem whereas spectating after you died.
  • Fixed bug the place Banner Cards would present by way of partitions sometimes when considered by way of a really excessive FOV.
  • Fixed some odd gentle flickering that was taking place on the ballon flags hooked up to Jump Towers.
  • Fixed bug the place typically a participant’s Banner Card wouldn’t present up after character choose.

Razer Chroma Support

Apex Legends will now detect Razer Chroma peripherals and supported units will now play animated colours that react to belongings you do within the game! Some examples:

  • Red lights throughout banner transitions.
  • While skydiving colours will tune to the colour of your smoke path.
  • Picking up loot.
  • Opening Apex Packs
  • Firing and taking harm.
  • Colors that flash when your Ultimate is prepared.
  • And extra!

And that’s just about every thing for now! Hopefully you’ve emerged with a better understanding of the modifications which have been launched with this new Apex Legends replace. Keep checking again right here for all the newest ideas and info in regards to the present state of Respawn’s distinctive battle royale.