A Public Test Realm is coming to StarCraft: Remastered almost two years after the game’s preliminary launch. A developer replace revealed final week confirmed that the PTR is on the best way, permitting Blizzard to check out updates and new options earlier than pushing them stay.
In the developer replace (which you’ll try additional down this text) lead software program engineer Grant Davies says that one of many first issues the PTR will take care of is StarCraft: Remastered’s enter points. Currently, the game ignores keyboard enter if the mouse button is held down. Blizzard’s repair shall be rolled out by the PTR in an effort to get group suggestions on the proposed adjustments.
Davies additionally says that Blizzard is hoping to vary the game’s matchmaking algorithms, in an effort to enable gamers with a superb connection to Korea to play in opposition to gamers in that area extra typically. On prime of that, there’s a bunch of different points that Blizzard is seeking to prioritise, and plainly the builders are making first rate progress down that checklist.
Davies additionally says that 64-bit is forward of schedule, and that an opt-in system needs to be obtainable comparatively quickly. Eventually, 64-bit would be the solely model of StarCraft: Remastered on supply, one thing that’ll be true for Mac customers by the top of this yr.
The addition of a PTR is just one side of a basic transfer into the inviting arms of the bigger Blizzard household. As properly as introducing a testing server, StarCraft: Remastered’s boards are being introduced over to Battle.Net.
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Davies closes the video by speaking concerning the coming yr of esports competitions, in addition to new options on the horizon, like group matchmaking. There aren’t any concrete dates for a lot of of those adjustments at this level, however it looks as if a lot of them aren’t too far all that far-off – it’s best to see a set of latest additions over the course of 2019.
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