You can run around the globe of Cyberpunk 2077 senselessly murdering everybody, however you’ll quickly realise there are higher issues to do within the game.
Cyberpunk 2077 developer CD Projekt Red usually averted comparisons to GTA, regardless of the games’ shared similarities. On the floor, each games allow you to discover an enormous open world, hotwire vehicles, and wreak havoc wherever you go.
But CDPR likes to suppose Cyberpunk 2077 has extra fascinating underlining programs that gamers will, ultimately, like to have interaction with. Speaking to PC Games N, degree designer Max Pears mentioned the game received’t cease you from from taking part in it like a GTA.
“If you want to go out on a rampage and have no remorse, then you have got the option, and that’s fine with us,” he mentioned. “However, once you start to play the missions and see the amount of options you have, I think that will make players stop and think a little bit before doing something reckless.”
In truth, Pears says that CD Projekt truly noticed testers generally get into “GTA mode,” earlier than they realise there’s extra to the game than simply mucking about its open world inflicting carnage.
“We’ve seen a lot of people default to that ‘GTA mode’ and then after a little bit they realise how many things are different and adjust how they play.”
GTA, after all, doesn’t allow you to kill story-related NPCs. It’s not clear if Cyberpunk 2077 has the identical strategy, although given its extra advanced RPG programs, we’re betting you additionally received’t be capable to off most of its story characters.
Alex lately performed a couple of hours of the game, and got here away impressed with how Cyberpunk 2077 brings together elements from other games to create the last word cyberpunk journey. We additionally spoke with the workforce at CDPR about how the studio desires to steadiness the act of telling a compelling story and offering players freedom of choice.
Cyberpunk 2077 is out November 17 on PC, PS4 and Xbox One.