One of the good issues about Rockstar’s games is that loopy consideration to element, probably solely attainable for a studio that places out one full game per technology.
Red Dead Redemption 2 is stuffed filled with little touches you won’t instantly discover, like how a horse’s balls shrink within the chilly and swing about on a sunny day, or how Arthur Morgan’s beard grows in real-time, even growing its personal physics because it grows longer.
Then there are the animals, every of which is modelled after the behaviour of their actual world counterparts. Check out this video of Red Dead Redemption 2’s animals compared to the real things for an in-depth take a look at that.
Another little factor I by no means observed when enjoying, principally as a result of bears are fucking terrifying on this game, is that you may really stare down a bear to cease it from attacking you. All it’s essential to do is stand your floor when it approaches and look ahead to it to get lost.
According to gamers, this often doesn’t work – I suppose it relies on the bear – but it surely’s a sound tactic as a rule. May I stand unshaken?
Here’s a video displaying the interplay:
Players on Reddit have been doing the identical:
Been trying for so long to successfully pull this off and I finally did it today, never felt like such a badass in all my years of gaming. from r/RedDeadOnline
It’s testomony to the builders at Rockstar that persons are nonetheless figuring issues out so lengthy after launch. It was solely the opposite day we came upon about “vomit roping”, an unintended mechanic that permits Red Dead Redemption 2 gamers to fall from nice heights with out taking harm.