Xbox Scorpio specs formally revealed

Find out extra in regards to the technical particulars of the extra highly effective Xbox One, Project Scorpio.

As promised, Microsoft has revealed the technical specs for Project Scorpio by Digital Foundry.

The website revealed a tech breakdown of the console’s hardware specs, alongside a primary look among the chip and cooling designs contained in the console. In the video above, Digital Foundry goes by the complete listing of hardware specs and gives some particulars about every of them.

Six-teraflops is the determine Microsoft introduced at E3 final yr, and in keeping with the location, the console does hit it. Here are the specs:

  • CPU – Eight customized x86 cores clocked at 2.3GHz
  • GPU – 40 customised compute items at 1172MHz
  • Memory – 12GB GDDR5
  • Memory Bandwidth – 326GB/s
  • Hard Drive – 1TB 2.5-inch
  • Optical Drive – 4K UHD Blu-ray

Scorpio makes use of a customized, upgraded model of AMD’s Jaguar CPU tech, the identical one discovered within the unique Xbox One in addition to PS4, and PS4 Pro. It’s clocked at 2.3GHz, increased than PS4 Pro’s 2.1GHz and Xbox One’s 1.75GHz, although it retains the 4MB L2 Cache.

The GPU, partially primarily based on a Polaris chip, sports activities 40 compute items, versus PS4 Pro’s 36. More importantly, they’ve a clock pace of 1172MHz, a lot increased than the 911MHz the PS4 Pro delivers. The website estimates this to end in 43% benefit in compute energy.

Memory bandwidth is 326GB/s from the 12GB of GDDR5 RAM on board. The console doesn’t use GDDR5X as some predicted. 8GB of that reminiscence can be out there to be used in video games, versus 5GB for PS4 Pro.

The evaluation notes that each one the items have been additional customised by Microsoft, taking them past their off-the-shelf PC elements standing. Microsoft reportedly “profiled” current Xbox One video games to determine bottleneck as a way to keep away from them when making Scorpio. The firm mentioned that over 60 customisations had been made to the GPU pipeline to get rid of areas that negatively affected video games’ efficiency previously.

As for cooling, it’ll be primarily based on a vapour chamber design, much like the one used on the GTX 1080 and 1080 Ti. This signifies that warmth can be completely pushed out by the again, with no air vents on high of the console.

Microsoft additionally promised that current Xbox One and Xbox 360 video games can profit from the elevated energy, although it’s as much as publishers if and the way they use this energy. The console is successfully probably the most highly effective ever, as you may clearly glean from the report.

 
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