X4: Foundations blasting off in November

Egosoft’s long-running area sandbox sim sequence will return with X4: Foundations on November 30th, the builders introduced immediately. X4 is supposed to be a return to the values of the core sequence–and a return to being good–after 2013’s disappointing X: Rebirth. It’ll as soon as once more flip gamers free in an enormous sandbox galaxy to fly any ship, construct area stations, set up a monetary empire, develop a fleet, rob, shoot, and all that, whereas NPC characters and empires do the identical with their very own aims. That’s the plan, and you may see just a little of the truth in a brand new video beneath.

Egosoft say that “X4 will be the first X game to allow our races and factions to freely build and expand their empires” so the sandbox might change a good bit over time. And speak of gamers with the ability to pull tips like spacewalking to connect explosives to a station does make this sound kinda Star Citizen-ish. Only singleplayer. And with out the planet-side stuff. And out in two months. And from a studio with a observe report of ending games. Bit of spacebanter, there.

The studio have been fairly open about a few of X: Rebirth’s issues, particularly its buggy state at launch, which they talked about with us in 2014. Patches did loads to repair the game up, however at coronary heart it was nonetheless a unique kind of game, probably not what many X gamers have been after.

X4: Foundations is due on November 30th. It’ll price $50/€50 on Steam and from Egosoft. Expansions with new alien races, missions, and all that can comply with, with Egosoft anticipating to launch the primary inside a 12 months or so.

Source

Egosoft, X4: FOUNDATIONS

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