Activision is lastly prepared to interrupt from the yearly Call of Duty cycle a bit with Warzone.
Call of Duty: Warzone represents quite a few firsts for writer Activision. It’s the primary totally free-to-play mode in sequence historical past, and it’s the primary to be supported alongside future core titles.
Activision’s intention to hold Warzone ahead alongside the usual, yearly Call of Duty games was communicated by way of the mode’s very title, which doesn’t tie it into anyone game. Though the plan is to maintain it recent for years to return, that course of hasn’t been fairly nailed down but.
“We’re in kind of uncharted territories here,” admits Taylor Kurosaki, Infinity Ward’s narrative director to Gamergen.
“Call of Duty has been on a very regular cadence for many many years, and Warzone has made us rethink exactly how best to release new content and how to integrate it.”
“Warzone will be the through line that connects all of the different various sub-franchises of Call of Duty. It’s going to be really cool to see how the different sub-franchises sort of come in and out of focus, but Warzone will be the one constant,” Kurosaki confirmed.
This makes plenty of sense, so it’s actually no shock to be taught, given Activision’s long-term dedication to Warzone, that next-gen consoles PS5 and Xbox Series X shall be supported.
“I know that our plan is Warzone is going to be around for quite some time, so as soon as those new systems are out and available I’m sure we’ll support them,” added Kurosaki.
Warzone’s most up-to-date patch introduced the Most Wanted Contract, which survived solely a day earlier than Infinity Ward needed to take away it and bring back Bounty Contracts after participant outcry.
Rotating game modes and loot gadgets is one other space Kurosaki says relies on participant suggestions, because the group bigger Warzone group continues to try to discover a good cadence.