Warren Spector reveals how the magnet gun would have labored in cancelled Half-Life episode

Warren Spector reveals how the magnet gun would have labored in cancelled Half-Life episode

Warren Spector has revealed that the Half-Life growth Junction Point have been engaged on advised the story of how Ravenholm turned what it was in Half-Life 2. He’s additionally defined precisely how the magnet gun, the tasty new characteristic of the growth, would have labored.

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We’ve identified Spector and Junction Point labored on a Half-Life episode since 2015, when Spector talked about it in an interview with Game Informer. Though it was solely earlier this yr, when ValveTime leaked photographs of the unfinished sport, that we realized it had a phase in Ravenholm. Speaking to PC Gamer of their newest subject, Spector reveals that, in reality, the entire episode was set in Ravenholm and at a time earlier than we visited it in Half-Life 2.

“We wanted to tell the story of how Ravenholm became what it was in the Half-Life universe,” Spector says. “That seemed like an underdeveloped story that fans would really enjoy. In addition to fleshing out the story of Ravenholm, we wanted to see more of Father Grigori and see how he became the character he later became in Half-Life 2.”

ValveTime didn’t simply publish photographs of the maps Junction Point have been engaged on, additionally they revealed that one of many large additions of the growth was a magnet gun. Though, there have been no hints to precisely how it could work – aside from the suggestively explanatory identify.

Unlike Half-Life 2’s gravity gun, which allow you to pull objects to your self and fireplace them out at your enemies, Spector explains that the magnet gun allow you to “fire a sticky magnetic ball at a surface and anything made of metal would be forcibly attracted to it.”

Spector gave numerous examples of how it could work, saying: “You could fire it at a wall across an alley from a metal dumpster and wham! The dumpster would fly across the alley and slam into the wall. You can imagine the effect on anything approaching you in the alley – either squashed or blocked. Or you could be fighting two robots and hit one with a magnet ball and they’d slam together making movement or combat impossible for them. Or you could be trying to get across a high-up open space with an I-beam hanging from a cable in the middle. Stand on the I-beam, fire a magnet ball at the far wall, the beam swings across the gap, walk off it, done.”

Spector admits within the interview that he does not know why Valve cancelled the sport, Junction Point had been engaged on it for a yr and have been simply getting snug with the Source engine when the information got here by way of. He’s not bitter, although, because it allowed him to work on Epic Mickey with Disney.

 
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