Vampire: The Masquerade – Bloodlines 2 lore video introduces you to Thinbloods and their disciplines

Check out this lore video for Vampire: The Masquerade – Bloodlines 2.

You will begin off as a Thinblood in Vampire: The Masquerade – Bloodlines 2, and Paradox has launched a video providing you with some background into the lore surrounding this second-class group of vampires.

Along with some background info, the video additionally takes a have a look at disciplines for Thinbloods. As a newly embraced vampire, your talents are weaker than those from one of the great clans.

Here is a brief synopsis for this explicit vampire kind.

Thinbloods are a current, weaker pressure of vampire who face a continuing wrestle to outlive within the World of Darkness. While they’re usually handled as second-class residents by full-blood Kindred, Seattle’s management has been uncharacteristically tolerant of Thinbloods.

As Seattle has solely comparatively not too long ago come underneath Camarilla management, it stays a metropolis of alternative the place Thinbloods can navigate their method into the upper circles of vampire society; nevertheless, they’re not often proven the identical respect or authorized standing that full-blood clan members take pleasure in.

As the story progresses, you’ll finally be a part of one of many 5, full-blooded Kindred clans.

When you first begin Bloodlines 2, you’ll want to decide on one among three Thinblood disciplines: Chiropteran, Mentalism, or Nebulation.

Each grant “unique combat and traversal abilities” which will be upgraded all through the game. These disciplines and progressions are outlined beneath, courtesy of Paradox Interactive.

Bloodlines 2 – Thinblood disciplines

Chiropteran – Strong affinity for bats, permitting vampires to maneuver via the air and summon swarms.

  • Glide — first energetic energy. Glide drastically lowers the burden of the vampire’s skeleton and muscle mass to permit them to briefly float, reaching in any other case inaccessible areas, swoop down on NPCs to knock them down, or rain down different Disciplines from afar.
  • Bat Swarm — second energetic energy. The vampire can summon a small swarm of bats to assault a goal NPC, quickly disabling them and dealing low harm. This energy will be upgraded till a real Maelstrom of leathery wings surrounds the vampire, harrying and damaging those that come too shut.

Mentalism – Use telekinesis to govern objects and even pull weapons from enemy fingers.

  • Pull — first energetic energy. Manipulate inanimate objects utilizing telekinesis, even weapons held by NPCs.
  • Levitate — second energetic energy. Suspends a dwelling NPC within the air. Its power will be enhanced till the vampire can levitate everybody and the whole lot in an space, and throw suspended enemies round like ragdolls.

Nebulation – Allows the vampire to summon and command mist.

  • Mist Shroud — first energetic energy. Summon a shroud of mist that surrounds the participant for a brief interval. The shroud muffles the sound of footsteps and reduces the vary at which the participant will be seen. In addition, the participant might partially remodel right into a cloud of mist to carry out a choking assault on an NPC or journey via a decent area, like a air flow fan or duct.
  • Envelop — second energetic energy. Create a stationary, swirling cloud of mist on a goal that surrounds, blinds and forcefully enters the lungs of NPCs that it touches.

The 5 full-blood clans can even function their very own distinctive talents, and upgrades. Paradox mentioned it’ll present info on these Kindred clans over the approaching weeks.

Vampire: The Masquerade – Bloodlines 2 is out subsequent 12 months for PC, PS4, and Xbox One. If you missed the preliminary announcement, here’s a look at the long-awaited sequel and pre-order particulars.


 
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