CD Projekt say The Witcher 3 has now offered sufficient on Steam to qualify for the most important gross sales lower out there on Valve’s platform. Hitting $50 million (£38m) means Valve will solely take 20% – which continues to be greater than Epic take from all and any gross sales from any game. Congratulations to The Witcher for reaching that 80% lower, however it’s wild that even a game this large has taken so lengthy to attain Steam’s finest deal.
That’s not $50 complete lifetime gross sales for The Witcher Three on PC, to be clear, solely from October 31st, 2018. The game has been out since May 2015 and CD Projekt additionally promote it on their very own retailer, GOG. I guess numerous these gross sales are because of the aggressively mediocre Witcher present on Netflix. Following the December debut of the present (which isn’t primarily based on the games, relatively the identical books that the games are primarily based on), more people were playing The Witcher 3 on Steam than at launch in 2015.
Valve announced a sliding scale of Steam cuts again in December 2018. Valve’s default lower stays 30%, then after $10 million they’ll go all the way down to 25%, then past $50 million they’ll solely take 20% of gross sales. It was a clear bid to maintain extra large publishers from taking their largest games elsewhere, like Electronic Arts already had. This was not doing something for smaller studios, who’re unlikely to ever safe a greater lower on Steam. In retrospect, it appears to be like like Valve had acquired wind of a much bigger change within the business and had been attempting to get forward of it.
Four days after Valve’s announcement, Epic introduced the Epic Games Store and its flat 12% lower. Epic’s retailer is fairly closed, solely accepting games they select, but it surely’s good if you may get chosen. Between the higher lower and the promise of massive money advances on gross sales up entrance ($10.45 million for Control, for instance), the Epic Games Store gained over some publishers. Big games together with Red Dead Redemption 2, The Division 2, and Borderlands Three had been all avoided Steam at launch. Big publishers do appear to have the ability to twist Epic’s arm and get a shorter exclusivity interval (e.g. RDR 2 got here to Steam after just one month, relatively than the standard yr, and was additionally on Rockstar’s retailer) too.
Quite a lot of indie devs have told us the Epic Games Store’s assured cash made a giant distinction to them. I’m comfortable for them! Developers must be fortunate sufficient to catch Epic’s eye and match their secret curation standards, although, so ‘going on Epic’ just isn’t a blanket answer.
Look, whereas I’m not going round cussing Epic out on Google, I don’t get pleasure from utilizing their shoddy consumer or retailer both and I do fear that they could be throwing unsustainable quantities of money round to trigger sufficient issues for them to rebuild the panorama of digital shops in a type which favours them extra and us much less. I nonetheless suppose it’s wild that Steam’s finest fee is reserved for games as large as The Witcher Three and nonetheless worse than Epic’s customary share.