There are limits, content-wise, to what Valve will permit to be offered on Steam. In a uncommon (if quick) public assertion, Valve announced that the visible novel Rape Day (beforehand lined here) won’t ship on Steam. Still, they’re not making any change to their insurance policies, and took the chance to expound on that, briefly. Valve state that Rape Day “poses unknown costs and risks”, making it unsuitable for Steam, however reiterate that their function concerning moderation is reactionary – individuals are free to checklist what they may, however Valve reserve closing judgement on what can and can’t be offered.
While I’m not shocked that Rape Day has been pulled from the shop, Valve’s seemingly renewed dedication to their (virtually) something goes coverage has caught me without warning. I used to be truthfully anticipating the corporate to change or make clear on guidelines, setting exhausting limits on what’s or isn’t allowed. Instead, they’ve doubled down on the vagaries of their present system. While Rape Day was clearly pushing boundaries for the sake of shock worth, builders nonetheless have little concept of what’s really allowed or not. The game, deeply distasteful because it was, technically didn’t violate any guidelines as outlined.
While broadly preferable to the darkish ages of Steam the place builders had little approach to know whether or not they’d have the ability to promote on the shop, the present system continues to be opaque to builders and clients. If a game has generated adequate controversy as to make it appear unpalatable to Valve, they will simply pull it from sale. While the priority over Rape Day was honest, I concern this can be a system ripe for abuse, and if the press could be manipulated into railing erroneously in opposition to one thing for lengthy sufficient, I concern Valve will react as they’ve right here. Clear guidelines would remedy so many issues right here.