Ubisoft pledge to make hieroglyph translation algorithm open entry

While we’re all busy digging into historical Greece, Ubisoft haven’t forgotten final 12 months’s Ptolomaic playground, Assassin’s Creed Origins. During improvement, they partnered with Egyptologists, and in doing in order that they apparently found that translating hieroglyphs may be very troublesome and time consuming. In response, they began trying into methods to streamline the method utilizing machine studying, and this week, they introduced their preliminary progress.

Take a take a look at their introductory video explaining what they’re attempting to realize:

I’m not an Egyptologist, however I do have a historical past diploma, which has broadly taught me that the previous is an virtually completely unknowable mess. But nonetheless, I’m right here for attempting to make it slightly extra accessible to each researchers and basic audiences.

Ubisoft’s first step was asking for volunteers to hint hieroglyphs on their website, and Assassin’s Creed followers have been nicely up for it – “more than 80,000 glyphs were drawn in the tool” on the primary night time it was energetic. (I’ve achieved a number of myself and it’s very harking back to an old Mario Party minigame, which is to say weirdly compelling.)

Now they’ve obtained the fundamentals in place, they’ve pledged to carry the algorithm into open entry by the tip of the 12 months, in order that teachers can each use it and assist them to enhance it. They’re taking the drawing device and transforming it as a instructing device for college kids studying the hieroglyphic script, too.

In the meantime, we are able to all continue to learn in regards to the Peloponnesian wars (and the precursor race) in Assassin’s Creed Odyssey, which has no hieroglyphs however loads of seduction and swimming.

Source

Assassin’s Creed Origins, ubisoft

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