Gravity Well is a brand new studio from two Respawn veterans.
Respawn Entertainment’s Drew McCoy, who left the studio earlier this year, has teamed with one other ex-Respawn developer – Jon Shiring – to kind a brand new impartial studio they named Gravity Well.
Gravity Well goals to work on AAA games whereas remaining comparatively small. Shiring believes that groups above 100 builders run into artistic issues and lose their agility. The goal with Gravity Well is to maintain the headcount to “80-85 people at peak,” which ought to make it simpler to speak and iterate.
The studio’s mission is to additionally take dangers and experiment, with out scarifying the well being and well-being of its employees. “We take team health as an absolute top priority. That means we are anti-crunch,” McCoy stated.
“That means good compensation. That means everyone at Gravity Well has creative freedom, because when someone else makes all of the decisions, work isn’t fun and the end product isn’t as good.”
Shiring added, “We aren’t satisfied with the low level of creative risk that gets project funding these days. We want to explore bold new ideas exclusively for next-gen hardware and PCs.”
Another fascinating wrinkle to this story is that Gravity Well is designed to accommodate distant staff and those that want to work at home. This clearly helps whenever you set up a brand new studio in the course of a worldwide pandemic, nevertheless it additionally permits the staff to rent anybody wherever.
Speaking of which, the official website lists 11 open positions, however none of them even hit at what the studio’s first undertaking goes to be. They additionally don’t specify expertise with particular genres, in all probability deliberately.
If you’re curious to seek out out extra about this enterprise, our buddies at Games Industry spoke to McCoy and Shiring about their objectives and plans for the longer term.