This week’s PlayerUnknown’s Battlegrounds patch tousled aiming in an enormous manner

Today’s PlayerUnknown’s Battlegrounds patch has a bug that fully throws your intention off while you use a weapon’s iron sights or scope.

The patch was solely launched a few hours in the past, however various gamers are already beginning to report the issue.

Basically, the problem is that your view shifts barely to the precise a couple of moments after you intention down your weapon’s sight. It usually occurs while you’re about to fireplace from a crouched stance, throwing you off. Many gamers on Reddit are rightfully pissed off.

One consumer prompt that this can be a results of an animation downside that’s not essentially associated to aiming mechanics. What they discovered was that, while you transfer whereas crouched, your character will rise up for a second in a semi-crouched place earlier than going into correct crouch.

On high of introducing unintended motion and exposing you to others, it additionally impacts aiming in first-person. From the sounds of it, there’s an animation someplace that’s not enjoying/finishing correctly, lacking up the cycle.

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The patch doesn’t have any main animation changes in it, so it’s unclear what prompted this bug to happen. What’s fascinating, although, is that it was apparently seen on the take a look at server yesterday however nothing was completed about it.

According to the identical Redditor, you’ll be able to take a look at this by crouching in third-person and strafing left or proper. If you cease giving inputs, your character will transfer by itself earlier than it reaches the right crouch and settles.

Bluehole has but to make any feedback about these issues.

 
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