Remember the pony-tailed platforming of Gods? Some of us within the RPS treehouse do. Alec says this motion jumparound was a troublesome, gritty game of precision, and maaaaybe the “Dark Souls of its time”. I keep in mind it extra as a sluggish, Greek various to Prince of Persia. It required the identical warning and was simply as complicated in its unknowable geography (ie. it had ladders). A troublesome game. There have been horrible flying goblins, and once you threw a knife at them, they exploded right into a cloud of fireplace, formed like a screaming cranium.
Anyway, it’s getting remastered.
It’s merely referred to as Gods Remastered. It appears odd that the character mannequin of Hercules (and the bizarre mythological monsters he faces) is being re-done in a fleshier, nearly “action figure” type, when the present starvation for soiled, nostalgic pixels stays unabated. But you can even swap visuals at any level, say the remasterers at Robot Riot. So I assume you could possibly simply deal with it as a easy re-release? I don’t know, I’m simply the messenger of Gods. At least it appears to maneuver with the identical codgerly slowness. A stompy hero trudging round and throwing sharp issues at ugly monkeys.
It was initially launched in 1991, and made by the Bitmap Brothers, these action-lovers who additionally made scroll-o-shmup Xenon and steampunky run ‘n’ gun The Chaos Engine, in addition to the Speedball games. Commenters extra wealthy in knowledge than I will say whether or not any of these deserve their very own remastering. I gave up making an attempt to finish Gods once I was only a nipper.
You can throw knives and be a sluggish Greek on Steam from December 4.