The story of The Outer Worlds will observe one in all two instructions, relying on a selection you make early on.
The Outer Worlds has totally different mutations for its endings, however two main beats. All of them are choice-driven, which is what’s going to make the ending totally different for nearly each participant.
Co-director Leonard Boyarsky advised VGC that you simply’ll be given a option to aspect with both Phineas or The Board, and every sends you down a unique path. The diversions inside are related – for apparent causes – however the massive image will shift.
“So there are quite a few different endings. I haven’t added up all the different permutations, but there are quite a lot of variations,” stated Boyarsky.
At the top of the game, you’ll get to see a tally of the totally different selections you made alongside the best way and the way they affected the world, together with all of the smaller selections in dealing with totally different quests.
“At the end of the game there are slides to show how you affected different things. There are two basic paths at the end: whether you sided with Phineas or The Board. That’s kind of the first beat of the end: how that played out and what that choice was,” he revealed.
“After that you get a whole series of slides that talk about the results of your actions and the consequences of the choices you made throughout the whole game. They talk about the different people that you encountered, the different areas that you entered, how you solved certain quests and what that means for the future of the colony.”
The Outer Worlds is out October 25 on PC, PS4, and Xbox One.
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