The Division 2 patch re-balances problem, lowers harm output of named bosses, extra

The Division 2 is getting a shock new patch right now.

Following the discharge of The Division 2’s patch 2.1 on Tuesday, Ubisoft revealed {that a} new replace is dropping this morning on all platforms.

Just like earlier within the week, right now’s patch is preceded by three hours of upkeep that kick off at 12:30am PT, 3:30am ET, 8:30am BST. The replace brings a few key steadiness tweaks to fight.

First, it lowers NPC harm and well being in difficulties above regular, and reduces harm output of Named bosses typically. More broadly, Hard problem is now a lot simpler, whereas Challenge is barely simpler. Heroic problem obtained the bottom discount, making it “barely” simpler than it was.

A bug that prompted elite enemies to be overaggressive in Heroic has been fastened. The patch additionally fixes a few cases the place gamers obtained caught after being revived.

The Division 2 patch re-balances problem, lowers harm output of named bosses, extra

Read all of the modifications beneath:

  • Fixed a difficulty the place gamers had been capable of obtain limitless Snitch heroic bounties.
  • Fixed one other problem the place gamers had been caught after being revived whereas having a DoT state lively.
  • Fixed different points referring to gamers being caught after revival.
  • Lowered NPC harm and well being above regular problem.
  • Increased number of NPCs spawned at increased problem ranges.
  • Difficulty has been considerably decreased in Hard, reasonably diminished in Challenge, and barely diminished in Heroic.
  • Fixed a difficulty associated to Elite NPC aggressiveness in Heroic / Alert Level 4.
  • Reduced the harm output of named bosses.

In different Division 2 information, Ubisoft officially launched the game’s PTS on PC, although that sadly means Title Update Three and the Dark Hours raid have been delayed.


 
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