The Destiny 2 Homecoming mission’s generators part might be simpler within the last sport

For causes I don’t perceive, the leaping/navigation puzzle part close to the tip of the Destiny 2 Homecoming mission gave folks quite a lot of hassle within the beta.

In case you missed the beta, the game’s opening mission at one level duties you with taking out turbines to deliver down a giant ship’s protect. In this room, there are two generators that spin, one clockwise, and the opposite counterclockwise.

Your objective is straightforward: destroy one generator, and time your jumps between the rotation of the 2 generators to have the ability to destroy the opposite. Apparently, this was irritating for therefore many gamers that it was modified within the last model.

It wasn’t simply beta gamers who felt this fashion, although, as based on sport director Luke Smith, the room was modified when Bungie discovered it to be too arduous. That all occurred earlier than the beta got here out, and Smith was shocked to see the previous model within the beta construct.

The Destiny 2 Homecoming mission’s generators part might be simpler within the last sport

“I was surprised by the turbine, because there’s only one turbine spinning in the shipping game,” he stated on the Namek vs. Saiyan podcast (by way of Eurogamer).

“That’s a great example of something that we implemented, we found it to be too challenging – you know, especially for that opening sequence of the game – and in the shipping game, we’ve removed it.”

The sport’s opening mission will now a bit simpler, so relaxation assured. Destiny 2 is out September 6 on PS4, and Xbox One. PC follows in a while October 24.

 
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