Take a take a look at The Surge’s dismemberment-based loot system on this new trailer

One of essentially the most fascinating options of The Surge – and one of many methods it differentiates itself from clear affect Dark Souls in addition to, y’know, the completely totally different setting – is its dismemberment-driven loot system. Today, we received a bit extra element on how it will work.

We received to have a fast go at The Surge already – here are our early impressions.

We’ve heard for some time that you simply’ll have the ability to slice particular physique components off your opponents, however a brand new trailer reveals precisely how it will work, and what the incentives are for doing so.

You can goal and injury particular person limbs, and the loot that your enemy drops is decided by which limb you in the end sever. This may very well be the schematic similar to a sliced armour half, salvaged supplies for crafting the corresponding piece, and even your opponent’s weapon.

This means you’ve received a choice to make: do you goal an unarmored physique half for a shorter battle, or threat a lengthier, tougher battle for an opportunity at slicing off a shiny new piece of kit?

It appears to be like such as you’ll have the ability to apply your salvage at improve stations all through the manufacturing unit through which The Surge is about, and a number of the extra superior rigs do look fairly badass.

The Surge is due for launch on May 16.

 
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