
Ah, life on the farm. Working together with your fingers within the slurry, watching the pigs wallow within the antibiotics, ingesting a shot of heat, unpasteurised milk straight from the teet. What easy pleasures farming sim Stardew Valley affords us. Perhaps a number of extra, says developer ConcernedApe aka Eric Barone. He lately tweeted some upcoming changes, together with new city occasions and the flexibility to alter professions later within the sport.
These modifications are extra of a tease than fleshed-out description, however right here’s what he stated.
some issues I’ve added for the brand new content material replace:
*new “town event” in winter
*new sort of assortment you can begin in your first winter
*Signs (can show any merchandise on them)
*More outside decorations (some change w/ season)
*More NPC “events”
*A technique to re-spec professions
New occasions are most likely welcome to veteran Stardewers, however the probability to alter your occupation can be more likely to impress in a low-key manner. Normally, you’re advised to choose a job sort when your character’s abilities attain sure ranges. For instance, when your farming ability reaches degree 10 you may select to be a shepherd or a grasp of chickens, every of which has their very own bonus. A “re-spec” means you’ll be capable to undo a few of these selections and select new professions. But precisely what’s wanted to hold out this profession change, Barone doesn’t reveal.
We’re nonetheless ready on a co-op multiplayer mode that permits you to develop into a farmhand in your buddies’ ranch, dwelling in a shack subsequent to their massive home, like some form of serf. That’s deliberate for a while subsequent 12 months. Barone has additionally spoken about cloudy, unformed plans for his next game, which can be set in the identical world as Stardew Valley. We can solely hope it as healthful and fulfilling an escape from this realm of machine and decay.
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