Square Enix shut Studio Istolia, cancel Project Prelude Rune

Square Enix shut Studio Istolia, cancel Project Prelude Rune

Square Enix have shut down Studio Istolia and cancelled the new-ish crew’s solely identified game, a JRPG named Project Prelude Rune. This has been a brief and unspectacular life for the studio. Squeenix introduced Istolia’s opening in February 2017, with former ‘Tales Of…’ producer Hideo Baba in cost, then confirmed solely wee snippets of Prelude Rune since. They say they’re working to get Istolians jobs on different Squeenix games, in order that’s good at the least.

“Following evaluation of various aspects of Project Prelude Rune, development of the title has been cancelled,” Squeenix confirmed to USgamer yesterday. “Studio Istolia is no longer in operation and we have been taking appropriate steps to assign studio staff to other projects within the Square Enix Group.”

Hideo Baba had already stepped down as head honcho in December 2018 then resigned from Square Enix in March, Famitsu reported (in Japanese).

Some have suspected one thing was up as a result of, on high of that, Square Enix had been wiping their webs clear of Studio Istolia. They’ve taken web sites offline, deleted social profiles, eliminated movies from YouTube, and all that. Now we all know why. Internauts have inadvertently archived bits, like this trailer from the Tokyo Game Show in September 2018:

Which isn’t a lot to get a way of what the game was or could possibly be.

“The project aims to build a new RPG with a new fantasy: unfolding across a vast land teeming with life,” Square Enix stated in 2017. “Nurtured by the earth, the many peoples of this land dare to dream, fighting for what is just–and this is their tale.”

So it was a some type of RPG. Mind you, “dare to dream” is the slogan of the Eurovision Song Contest this yr and THAT’S a game I’d’ve preferred to see.


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