Deck-building dungeon-crawler Slay The Spire has change into much more pleasant with at the moment’s early entry replace, which added masses extra potions. Before, potions have been bland, not requiring a lot thought or planning, and largely skippable. Now you’ll discover potions giving ghostly intangibility, fleeting bursts of power, discard choices, free playing cards, and different results value contemplating.
To see so very, very lots of the new potions and check out ’em up, do take a look at at the moment’s each day run; its beginning deck contains 15 copies of the potion-brewing Alchemize.
Today’s replace added 16 new potions, in addition to sorting potions into rarity tiers. You’ll discover potions which grant 5 power or dexterity however just for one single flip (helpful for burst injury or mega-safety), or give four plated armour, allow you to discard as many playing cards as you please to attract that many extra, apply three vulnerability, get 1 flip of intangible (Wraith Form’s impact), change into confused (the Snecko impact) and draw playing cards, throw a smoke bomb to flee a (non-boss) fight… some are straight-up nice and a few require attention-grabbing choices.
See this Reddit post for the complete record of recent potions, a few of which have new names since that beta patch. Potions are nonetheless solely potions however I’ll sure pay them extra consideration now.
Oh, and be careful for this cheeky trio who lastly graduated from the beta department:
See the patch notes for extra on the remaining.
This replace has not added the third character, The Defect. That robotic wizard will keep on the opt-in beta branch for a bit of longer, builders Mega Crit Games clarify, “while we incorporate art, animations, and balance some cards.” They count on to correctly add The Defect “later this month.”