Metaphor-laden motion journey Sea Of Solitude now has a launch date, and needs to be launching on Origin this July fifth, assuming beneficial winds. Published below EA’s Originals line, it’s developed by Jo-Mei Games, and tells a narrative of a wanderer in a world the place loneliness and despair flip individuals into literal monsters. From the little scraps we’ve seen over time, it seems a bit of like Shadow Of The Colossus, however with a much less murderous bent, together with your character – Kay – dodging monster assaults as she darts between flooded constructions poking out of the ocean.
Sea Of Solitude has been a very long time coming, and was trying thrilling way back to 2015. The very long time in improvement has solely completed it good. It’s trying completely beautiful, from its stylised water, to its characterful however mostly-untextured constructions, and its majestic monster designs. The crow-beast above seems each bit pretty much as good in movement because it does in stills, and judging by Kay’s glowing pink eyes and feathers, her personal journey by the flood-waters has her standing on the brink, too. Not certain what’s up with the spooky mist-children, although.
Delve into Sea of Solitude and face your monsters! Coming to PlayStation 4, Xbox One, and PC on July 5! Pre-order right here: https://t.co/qOhDacb76z #SeaofSolitude pic.twitter.com/vd8PUNUhAX
— Electronic Arts (@EA) May 28, 2019
Jo-Mei point out that when you’ll must ‘confront’ these monsters, there’s no trace that you just’ll be combating them. They seem to be unusual and intimidating beasts, however principally unhappy. So far, so Shadow Of The Colossus, though I’ve a sense interactions with them may go a bit past clambering round on them to stab them within the squishy bits. Here’s hoping that the game’s puzzles are in a position to maintain up in absence of cathartic (if instantly regretful) stabbing.
Sea Of Solitude is headed for Origin’s shores on July fifth, and can price £18/€20/$20.