Screenshot Saturday Sundays! Pack your baggage, put in your wellies, we’re heading out to see what screenshots, movies, gifs and such have been put collectively by the game growth neighborhood over the previous couple of days. This week: procuring beneath par, hand-drawn cartography, infinite photoshoots and the difficulty with witches.
We’re beginning this week’s journey with a spell down in Logan Forman’s cauldron. Did you verify the recipe? I don’t suppose it referred to as for a whole human skeleton…
The Witch’s Folley#screenshotsaturday #gamedev pic.twitter.com/nbf88r9WrI
— log an type an (@dev_dwarf) June 20, 2020
I’ve wandered into Forman’s (as-yet-untitled) forests just a few instances over the course of working this column. There’s a beautiful simplicity to the stacked 2D type, a relaxing hike that all of a sudden flashes right into a blood-tinted elsewhere. While they’re clearly very completely different games, there’s is one thing fairly Proteus in regards to the daring, flat colors of Forman’s low-resolution woods. Except, I collect, they’ll be used to border quirky skeletal adventures, reasonably than crying over the passing of the seasons.
Here’s a thought – have you ever ever, in your life, completed a grocery journey beneath par?
Supermarket Strokes is a enjoyable and difficult mini golf game that duties you with firing your approach round a physics-based grocery store amassing gadgets out of your procuring listing. Have a glance!#gamedev #screenshotsaturday #madewithunity pic.twitter.com/03LRQ5ZRbx
— Scoundrelworks (@scoundrelworks) June 20, 2020
I don’t know if Dale Winton was an avid golfer. But if he was, I’m certain he’d greater than approve of Supermarket Strokes, a Supermarket Sweep-inspired golf ’em up that has you making an attempt to finish your procuring journey in as few strokes as potential. It’s presently free to fiddle with over on Itch – which is each cheaper and extra socially acceptable than hurling a trolley down the cereal aisle at Lidl.
While I don’t normally go for games about commerce and commerce, it seems that each one I must pique my curiosity is a masterfully-sketched township in want of some grain.
A highway junction coated by gentle rain lies between the fields. 🌦#indiedev #gamedev #indiegame #godotengine #gamedevelopment #screenshotsaturday pic.twitter.com/Yvn0flIWhr
— MightofMerchants (@MightofMe) June 20, 2020
Might Of Merchants nearly feels too blunt a reputation for one thing so delicate. Yes, the game is ostensibly about “trade, wealth and dynasties” throughout a medieval kingdom – however it’s drawn so fastidiously, townships and castles folded upon a canvas and calmly inked. Monochrome areas are given a way of season and time with various lighting setups, and I nearly fear that any given scene would wash away in a touch of rain. Remarkable stuff.
Let’s finish right now’s roundup by taking the “screenshot” a part of this column’s title to coronary heart, eh? Say cheese, Shutter Stroll.
I’m having an excessive amount of enjoyable with the filters 📸🤭 #ShutterStroll#gamedev #indiedev #procgen #screenshotsaturday pic.twitter.com/OtpwtZL4ro
— Jannik Boysen ✨ #ShutterStroll is out NOW! 🏝📸 (@jannik_boysen) June 20, 2020
Releasing on Itch earlier this month, Shutter Stroll is a procedural images journey. Rather than the dense images labyrinths of Umurangi Generation, developer Jannik Boysen has created a No Man’s Sky for shutterbugs, serving up limitless, vivid landscapes to seize on digital movie.