Screenshot Saturday Sundays! Pull up a pleasant armchair, pour your self a sizzling cuppa, and spend a day perusing the best screenshots, gifs and video clips the game improvement panorama has to supply. This week: Secret alien worlds, 3D printed skyscrapers, the last word game of frisbee and regardless of the hell the bloke from Jazzpunk is making nowadays.
Taking a break from 199X-styled FPS Effigy for only a minute, developer Nate “Redact Games” Berens has began teasing one thing altogether extra enchanting.
A peek at one thing new and thrilling on the horizon: a small new mission and a collaboration with a dev whose work I’ve lengthy admired. More information to return… sooner or later.
—#screenshotsaturday #madewithunity #indiedev pic.twitter.com/9OsYGPrKaT
— Nate 🔔Internet Grandpa🔔 Berens (@ludodrome) April 5, 2020
Look, I really didn’t imply so as to add one other HauntedPS1 creator on this week’s record. But far faraway from Effigy’s darkish caverns and grotesque monsters, this new shot teases one thing whimsically attractive. Its alien fauna and daring colors are paying homage to one thing like Anodyne 2: Return to Dust. I’m curious to see the place this work goes – and who this mysterious collaborator seems to be.
Before we transfer on – no person right here’s afraid of heights, proper?
Terminal show as a hud & menu system continues to be a pleasure to work with. Fits Dead Ink’s theme and offers productive constraints. Added a map from world coordinates to the closest glyph, demoed right here for printer choose. #screenshotsaturday #brutalism #gamedev pic.twitter.com/0GC5Sip2Du
— Dead Ink (@OffwidthGames) April 4, 2020
Set solely on a large concrete rectangle that appears like somebody tipped Cumbernauld Town Center on its facet, Dead Ink is a gradual and heavy hack n’ slash the place every part – weapons, baddies, and your self – is 3D printed out of ink. So like, some kind of brutalist Dark Souls slash Splatoon, I suppose?
That tower is the star of the present, actually – a winding, labyrinthine construction that may be poked and prodded at from any path. There’s one thing notably particular about games that decide to making a single, super-dense location to slowly untangle.
If Dead Ink goes tall, then Exo One‘s final area frisbee goes very, very broad.
Up excessive in clouds on the Monolith Planet in Exo One #screenshotsaturday pic.twitter.com/TMgM2FBwli
— Jay Weston – Exo One ⚫️🕳☁️ (@JayWeston) April 4, 2020
Jay Weston’s disk-tosser has been zipping about for years. Its motions are hypnotising, bolting the momentum play of Tiny Wings or Tribes onto worlds that come throughout as ultra-glossy, extremely realised No Man’s Sky planets. Somewhere inside, Exo One additionally cites the likes of Stanley Kubrick, Dear Esther and Carl Sagan as drivers of its dreamlike cloud-surfing. With no launch in sight even now, Exo One is unquestionably one to observe over on Steam.
Finally – keep in mind Jazzpunk? The quirky espionage sketch-show that was extra of a gag-delivery system than journey game? Well, co-creator Luis Hernandez has been posting one thing emtirely new as of late.
It’s, uh, one thing of an ASCII nightmare.
#screenshotsaturday pic.twitter.com/SYJEgyi7FR
— Luis Hernandez (@Beetlenaut) April 4, 2020
Going from his Tweets, Hernandez is driving this look from outdated Cyberpunk ideas and e book covers. The hell-site’s compression does the monochrome look no favours, although I do assume I caught a shifting determine in all that noise. Who might say? Into it, both method.