Screenshot Saturday Sundays: superior axe-work, peaceable precipitation, and sentient seeds

Screenshot Saturday Sundays: superior axe-work, peaceable precipitation, and sentient seeds

Screenshot Saturday! A day for celebrating the unfinished; the nice promise of “maybe.” In different phrases, a Twitter tag for builders to offer a glimpse of their works in progress, and for me to select a couple of that look neat. Will they be neat games someday? Hopefully! But even when not, we are able to recognize what they’re now, which is great screenshots. (I do know they’re gifs, however alliteration is essential.) This week: a inventive method to hit a faraway swap, a delicate afternoon in opposition to a wet windowpane, and the key lifetime of the forest flooring.

Firstly, right here’s some fancy weapon utilization from Totem.

Very ax-essible.

Totem is an action-adventure RPG that plans to come back to Kickstarter “soon,” in line with its website. Unfortunately, our hero’s capability to shapeshift isn’t fairly pretty much as good because it sounds, as a result of it “only appears…when the natural world is in grave danger.” The excellent news is that there’s nonetheless butterflies round, they usually even match her hair neatly.

Next, some top-notch window staring courtesy of Embracelet:

I can’t inform if I like this higher as melancholy or simply chill, however both is sweet. Possibly it’s simply raining as a result of Embracelet is ready in Northern Norway, which looks as if a spot that has unhealthy climate. Per the builders’ website, the game is deliberate to launch in 2020, and is “a third person puzzle adventure game about family, friendship, love and loss.” Ah. So melancholy.

Finally, we zoom in on some underfoot adventures in Seedlings:

The game’s made from images, which explains that satisfying moss realism. I’m additionally an enormous fan of how clear that “pop!” is. There’s a demo letting you check out fixing puzzles and transferring by the forest as these sentient plant infants out there on itch.io.

Bonus this week is a few belongings created for a Girls Make Games summer time camp. They appear to be visionary future game designers should you ask me.


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