Rockstar takes away hackers’ potential to spawn KKK NPCs in Red Dead Online

A very nasty racist cheat in Red Dead Online has fortunately been stopped.

Red Dead Online has at all times had issues with cheaters. These range from the extra sensible aimbots and the like, to the rather more insidious that grief different gamers by spawning random animals on prime of them, blowing them up and creating different aggravating/weird conditions.

In the times since Rockstar turned off servers for two hours out of respect to George Floyd’s memorial, hackers determined to reply in sort by utilizing the in-game public message system – meant to be used by Rockstar for server-wide alerts – to spam blatantly racist feedback.

Using the identical packages that permit them to spawn random objects within the game and wreck the day of everybody within the server, hackers determined to randomly spawn KKK NPCs and ship them after different gamers, significantly these with Black and Asian characters. The KKK exist in Red Dead Redemption as certainly one of a number of random occasions Arthur can run into, however they don’t seem in Red Dead Online.

Unfortunately, for the reason that 3D fashions exist already within the game’s recordsdata, they are often manipulated similar to that of any random animal or fowl.

Content warning: racism.

The excellent news is that Rockstar seems to have put a cease to it in a latest server-side patch. Although the developer didn’t formally publish these notes, dataminer @TezFunz2 revealed that KKK peds – a collective time period for character fashions in Rockstar games – can not be spawned in Red Dead Online.

Interestingly, based on the identical leaker, Rockstar didn’t merely take away the mannequin from the game’s recordsdata, which suggests none of this may have an effect on these sticking to the single-player.


 

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