Разрабы Lineage 2 на движке Unreal Engine 4 провели презентации, где показали ге..

Lineage 2 developers, using Unreal Engine 4, held presentations showcasing gameplay and providing their comments.

Summary from their official channel @diary_of_shilen

➢ The project is at the closed alpha stage, with the main goal being to establish a technical framework and refine the user interface before open testing in 2025.

➢ Initially, Interlude is being implemented to gradually enhance the game to the MasterWork concept.

➢ High-level content (76+ levels), clan and party systems, epic bosses, and castle sieges are already available.

➢ The new client will fully utilize graphics card resources and multi-threading, improving average FPS stability and increasing its lower threshold during mass events.

➢ Effects and other visuals are not in their final version yet; the focus of development is currently on optimization and the functionality of the game world. VFX designers will join the process later.

➢ The most challenging parts are behind. The new client will enable the development of new locations, mechanics, complex game design, and features like voice chat.

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All project news, streams, and upcoming server launch dates can be found on the official project page @diary_of_shilen

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