Разрабы Lineage 2 на движке Unreal Engine 4 провели презентации, где показали ге..

Lineage 2 Developers on Unreal Engine 4 Held Presentations Showcasing Gameplay and Providing Their Comments

Excerpts from their official channel @diary_of_shilen

➢ The project is in the closed alpha stage, with the main goal being to establish the technical framework and refine the user interface before the open test in 2025.

➢ The initial focus is on implementing Interlude, gradually expanding the game to the MasterWork concept.

➢ High-level content (76+ levels), clan and party systems, epic bosses, and castle sieges are already available.

➢ The new client will fully utilize GPU resources and multithreading, enhancing average FPS stability and raising the lower threshold during large-scale events.

➢ Effects and other visuals are not final yet; the current development focus is on optimization and the functionality of the game world. VFX designers will join the process later.

➢ The hardest part is already behind us. The new client will enable the implementation of new locations, mechanics, complex game design, and features like voice chat.

🪶 All project news, streams, and upcoming server launch dates can be found on the project’s official public channel @diary_of_shilen

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