Rainbow Six Siege Patch Notes Released, Here’s What’s New

Rainbow Six Siege’s Tachanka could have taken the highlight this week with the Operator’s rework proven off throughout a giant gameplay reveal, however that’s not the one newsworthy happenings in Siege. An replace was additionally launched this week that fastened various points gamers have been encountering within the tactical shooter. The patch notes for that replace launched confirmed every little thing that was modified earlier than the replace went reside for the PC platform, and Ubisoft additionally shared an replace on the console launch plans.

Those searching for adjustments to Operators and maps in Siege could also be dissatisfied by this replace. There aren’t any main adjustments like these to search for, however there are some welcome bug fixes.

In reality, that’s solely what the replace is about. From gameplay issues to options for issues affecting particular person Operators, it’s all about bugfixes within the newest Siege replace. You can see these adjustments all listed beneath courtesy of Ubisoft’s patch notes.

GAMEPLAY

  • FIXED – If a deployable defend is positioned in a doorway, gamers are generally blocked by the doorframe when making an attempt to vault over it.
  • FIXED – Yellow Pings weren’t displayed in Replay Mode.
  • FIXED – Only the primary Trax Stinger deployed might be focused by the Smart Ping characteristic.
  • FIXED – Frost’s Welcome Mats changing into invisible when Frost was killed underneath sure circumstances.
  • FIXED – Spas-15 and Bearing-9 reload animations need to be solely restarted when the reloading was interrupted.
  • FIXED – Missing burn/hearth SFX for smaller explosions that accompany an explosion.

OPERATORS

  • ZERO
    • FIXED – Missing or incorrect interplay prompts for Zero’s Piercing Camera crosshair when aiming at sure map property/surfaces.
    • FIXED – When aiming by see-through + unbreakable glass, Zero’s Argus Launcher doesn’t detect an impediment.
    • FIXED – Zero’s Piercing Camera just isn’t piercing by the destructible ground on the carpet in 2F Gym of Clubhouse.
    • FIXED – The Argus Camera activation SFX could be heard when deployed on an electrified wall.
    • FIXED – The Argus Camera can generally pierce by different devices on the opposite aspect of a wall.
    • FIXED – The Argus Camera can’t pierce by the rug in 1F Great Room.
  • CLASH
    • FIXED – When affected by a Breach Charge detonation, Clash’s Shield is mechanically positioned on her again.
    • FIXED – Speed penalty doesn’t progressively wane after being affected by Clash’s CCE defend.
    • FIXED – Fix for a difficulty with weapon swapping when Clash’s CCE defend is deployed.
  • NOMAD
    • FIXED – Missing fall injury for Nomad when leaping/vaulting from an elevated location (hotfixed on PC on Oct 1st).
  • FUZE
    • FIXED – Fuse SFX for Secondary Hard Breach gadget is just too lengthy.

LEVEL DESIGN

  • FIXED – Various LOD points on maps.
  • FIXED – Various clipping points on maps.
  • CHALET
    • FIXED – The vault immediate on the stairway railings (1F Fireplace) was inconsistent and troublesome to activate on Chalet.
    • FIXED – Vault immediate inconsistencies in stairway railings (1F Gaming Room Hallway and 2F Library Stairs) on Chalet.
    • FIXED – Defenders had been in a position to scan Attackers by timber and rocks from EXT Campfire digicam on Chalet.
    • FIXED – Navigation points resulting from rock collision in EXT Snowmobiles on Chalet.
    • FIXED – Drones can fall by the map at EXT Front Yard of Chalet.
    • FIXED – Drones can teleport into the shelf at B Storage room on Chalet by forcing collision.
    • FIXED – Low lighting contained in the wardrobe of 2F Master Bedroom of Chalet after breaking the doorways.
  • BORDER
    • FIXED – Throwable devices might be thrown by partitions above sure home windows on Border.
  • CLUBHOUSE
    • FIXED – Yellow Pings don’t seem instantly when focusing on TVs on Clubhouse.
  • COASTLINE
    • FIXED – Valkyrie cam could be thrown by the wall in 2F Hallway on Coastline.

USER EXPERIENCE

  • FIXED – Battleye ticker is now fastened. Previous banwaves carried out through the season weren’t seen resulting from a bug with the ticker.
  • FIXED – In map ban section, system at all times bans the map on the precise when there are two maps left.
  • FIXED – Ensuring all maps are correctly randomized to indicate up within the map-ban section.
  • FIXED – Crashes when utilizing Vulkan (hotfixed on PC on Oct 1st)
  • FIXED – Various store/beauty points.
  • FIXED – Various HUD/UI points.
  • FIXED – Reload immediate nonetheless seems even when interface choice is disabled.
  • FIXED – Steel Wave Champions attraction could be very, very pink.
  • FIXED – Players getting expired/older in-game notifications and pop-ups.
  • FIXED – Banned gamers might hit the “Find another Match” button, inflicting odd in-game messages.

FIXED – Cus


Source

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