Rainbow Six Siege devs to make “toxicity management a priority”

Ubisoft has plans in place to proceed tackling toxicity in Rainbow Six Siege.

Rainbow Six Siege has a toxicity downside, and the builders are taking numerous steps to handle the difficulty.

Ubisoft mentioned the tip aim is to “track negative player behavior,” take motion in opposition to those that act poorly, and implement options which encourage gamers to enhance conduct.

Short-term adjustments comparable to chat enhancements, and group kill monitoring are being labored on in the meanwhile.

The Rainbow Six Siege group is presently “tracking the frequency” of racial or homophobic slurs by monitoring chat. Bans will likely be utilized in “increasing severity” on a case-by-case foundation.

It clearly states in the Code of Conduct such speak may be very a lot frowned upon. Threatening, abusive, racist, sexist, or different defamatory remarks will lead to a ban.

Particularly “egregious offenders” will be completely banned with out warning, however a short lived ban could also be utilized beforehand.

Depending upon the severity, as beforehand reported, the next ban durations in Rainbow Six Siege will likely be utilized:

  • 2 Days
  • 7 Days
  • 15 Days
  • Permanent

Rainbow Six Siege devs to make “toxicity management a priority”

Team Killing and chat choices

Various participant choices for Rainbow Six Siege will likely be made out there during Season 2 and Season 3 of Year 3.

Intentional group killing has turn into a serious difficulty in Rainbow Six Siege the state of affairs will proceed to be addressed throughout Season 2.

Many offenders are “slipping through the cracks” of the present detection system at current, however the group plans to enhance its skill to trace long run offenders “across multiple games and sessions.”

Details on how the builders are monitoring group killing weren’t supplied as such info would “lead to exploiting.”

During Season 3, Mute Chat and Chat Filtering options will likely be added to Rainbow Six Siege. The builders are engaged on a system which is able to enable gamers to mute people in both textual content, voice chat, or each textual content and chat.

An automated system can be within the works which is able to sensor textual content chat based mostly on a chat filter listing.

The aim with chat filtering is to interchange phrases recognized as offensive, and notify gamers if their language was discovered to be unacceptable.

The variety of occasions a participant triggers this filter will likely be tracked. The group will then take motion in opposition to these “intentionally having a negative impact on other player’s gaming experience.”

Ubisoft hope these short-term adjustments will put a dent in toxicity, and different plans to sort out the difficulty will likely be addressed earlier than implementation.

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