PUBG check servers get one final patch earlier than 1.zero launch – right here’s what it does

We’re technically simply hours away from the anticipated PlayerUnknown’s Battlegrounds 1.zero launch, which is sufficient time for one remaining patch for the check construct.

The 10GB patch launched earlier for everybody operating PUBG’s check server. The replace features a host of last-minute fixes to issues gamers reported this previous week, as PUBG Corp will get prepared for PUBG to leave Steam Early Access.

The largest new addition is available in a kind of some added options to PUBG’s 3D replay, which is already proving to be a reliable instrument in telling stories and creating machinimas.

Outside of some bug and crash fixes, the replace additionally reverted the change to blood splatter results seen at vary the earlier patch made. Now, they need to be as seen from a distance as they was once.

PUBG check servers get one final patch earlier than 1.zero launch – right here’s what it does

Find all patch notes under:

Crash fixes

  • Fixed a crash that occurred on participant opening the stock display
  • Fixed a crash that occurred on the noticed participant aiming (RMB)
  • Fixed a crash that occurred on participant swapping a throwable for one more weapon sort

Replay

  • Added a personality management operate. Now you may allocate a quantity to a at present noticed character with Ctrl+zero~9, and transfer to the beforehand marked character by urgent zero~9 (this operate is unavailable if the allotted character is over 1km away from personal character)
  • Added a place management operate. Now you may allocate a quantity to an space of the map at present place with Ctrl+zero~9 (Numpad), and transfer to the beforehand marked space by urgent zero~9 (Numpad)
  • You gained’t have the ability to watch the replays made within the earlier shopper model.

-The digital camera will probably be moved to the areas under, if a quantity isn’t allotted:

  • “0”Key : Novorepnoye / Prison
  • “1”Key : Severny / La Cobreria
  • “2”Key : Georgopol / Torre Ahumada
  • “3”Key : Rozhok / Campo Militar
  • “4”Key : Yasnaya Polyana / EL Pozo
  • “5”Key : Pochinki / San Martin
  • “6”Key : Lipovka / El Azahar
  • “7”Key : Mylta / Valle del Mar
  • “8”Key : Primorsk / Los Leones
  • “9”Key : Military Base / Puerto Paraiso

UI/UX

  • Added an choice to remap the replay operate keys (Timeline on/off, Play/Pause, Play Speed)

Bug fixes

  • Fixed the difficulty the place there have been stairs lacking in some buildings
  • Fixed the difficulty the place some objects have been floating within the air
  • Fixed the difficulty the place character would get caught in sure terrain options
  • Fixed the difficulty the place the teammate’s character was invisible when invited to the workforce
  • Fixed the difficulty the place utilizing bandages or increase merchandise was canceled even when driving on flat floor
  • Fixed the difficulty the place reviving a teammate was canceled intermittently
  • Fixed the difficulty the place character mannequin within the stock didn’t rotate with RMB drag
  • Fixed the difficulty the place when capturing with Kar98okay in susceptible stance, the place of fingers and hand was unnatural for a reloading animation
  • Fixed the difficulty the place the utmost falling pace in FPP was slower than TPP
  • Improved Japanese font

Replay bug fixes

  • Fixed the difficulty the place when the timeline moved whereas the map was opened, map management was unattainable
  • Fixed the difficulty the place character was underground, caught in an object, or floating within the air
  • Fixed the difficulty the place when the world map was opened, the mouse cursor bounced intermittently
  • Fixed the difficulty the place gamers in a car had their info displayed incorrectly
  • Fixed the difficulty the place when the timeline moved to the kill occasion, the car passenger was invisible

Others

  • Reverted the modifications made to the scale and color of blood particle results over lengthy vary
 
Source

Read also