This significant drop in sales is obviously not due to public disinterest in Sony’s latest console, but linked to the shortage of components which prevents Sony from producing as much as it would like. A slack in production which has also allowed Microsoft to sell more Xbox Series X | S in recent months. Demand being stronger than supply, some consumers are turning to other machines, less affected by this shortage which will continue for a few more years. If Sony Interactive Entertainment therefore misses its objectives, it nevertheless recorded a record year, with a turnover of 19.862 billion euros, which corresponds to an increase of 3% compared to the previous fiscal year, knowing that it is 2.509 billion euros in profits, or 1% more than last year. This performance, we owe it to the sales of the games which know neither the crisis nor the shortage. With 70.5 million PS5 and PS4 games sold during the last quarter, there is an increase of 9.1 million compared to the figures for 2021 and its 61.4 million titles sold. Among all of these games, no less than 14.5 million are represented by first-party games from PlayStation Studios, which corresponds to an increase of 6.6 million compared to 2021.
If exclusives remain above all the sinews of war to sell consoles, we know that subscriptions to online services are also an important element in the success of a platform now. Microsoft has known this for a long time, and Sony realized it recently. A few weeks before the launch of the new PlayStation Plus (which has merged with PlayStation Now), we see that the number of subscribers has dropped slightly. The service goes from 47.6 million to 47.4 million subscribers, ie 200,000 people who have decided not to renew their subscription. It remains to be seen whether the new formula with its 3 proposals will allow the service to attract more people…