Proof of Developer’s Importance: Baldur’s Gate 3 Publishing Director Credits Players’ Choice Win

A screenshot of a character with red hair in Baldur's Gate 3.
(Image debt: Larian Studios)

Baldur’s Gate 3 had a really effective evening at the BAFTA Game Awards, taking home not simply the Best Game honor, yet likewise awards for the very best songs, story, and also gamers’ selection. Speaking regarding the gamers’ selection win, the CRPG’s posting supervisor, Michael Douse, states it’s “a testimony to the fact that a developer is not a dispensable asset.”

Posting his ideas adhering to the honors event, Douse calls the EE Players’ Choice win “the most meaningful suggestion that we’re doing something right, something resonant.” He includes: “Recognition from peers is always appreciated, but recognition from the players just hits different. You are our audience and, ultimately, those who understand us most.”

Speaking regarding the event itself, Douse keeps in mind that it would certainly have been “a scientific impracticality” to have actually packed each and every single individual from the Baldur’s Gate 3 group onto the phase, yet “we can put them on a pedestal.” He states: “The folks at Larian Studios are the most driven, ambitious, chaotic people you will ever meet. See you next time!

“Let it be a statement to the truth that a designer is not a dispensable possession. Something to be deactivated when it matches. That optimistic drive and institutional expertise is specifically just how excellent games are made,” he continues. “Cherish your programmers, do not desert them for very easy gains.”

Douse’s words are particularly timely considering the issues that the games industry continues to face. Over the last year or so, layoffs have been ravaging studios across the world –  in February alone, plans for hundreds of redundancies at EA and Sony Interactive Entertainment were revealed. Otherwise, there are ongoing concerns surrounding crunch culture and burnout, with CRPG veteran Josh Sawyer recently calling the latter the ” main danger of the game sector.”

As for Baldur’s Gate 3’s success, its ‘Best Game’ win at the BAFTA Game Awards is incredibly notable, as it means that the CRPG has become the first game to win all five major Game of the Year awards since The Game Awards began. For reference, it’s secured those big wins at the BAFTAs, The Game Awards, the Golden Joysticks, the Game Developers Choice Awards, and DICE Awards, which is a feat that The Legend of Zelda: Breath of the Wild, Elden Ring, and God of War (2018) all narrowly missed out on. 

Baldur’s Gate 3’s publishing director recently compared the success of the game to Palworld, and said ” it’s not brain surgery” why the survival game is doing so well.

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