Firewatch, Dear Esther, What stays of Edith Finch, Everybody’s Gone to the Rapture – the DNA right here is obvious.
Reaching for Petals is a brand new indie journey within the style we’re begrudgingly agreeing to name strolling simulator.
A narrative-driven journey, it has gamers exploring a stunning panorama to seek out after which play by means of flashbacks of the previous, steadily piecing collectively the story. Along the best way they’ll remedy puzzles and make selections to assist form the branching narrative.
Described as “a poetic adventure about love, loss, and ambition set in a desolated world full of mystery”, Reaching for Petals will launch for PC by way of Steam this summer season.
Reaching for Petals involves us by way of indie Blue Entropy Studios. In addition to several VR experiences available now, Blue Entropy is liable for the upcoming horror journey Immortal Truth.
We don’t cowl each indie that comes by means of our inboxes (we’d by no means get the rest accomplished) however this one follows fairly carefully on What Remains of Edith Finch, which I loved, and the press launch name-dropped Firewatch, which both Sherif and I really enjoyed. Let’s hope this one can stay as much as these very extremely polished releases – and in addition that it doesn’t find yourself dragging on like Everybody’s Gone to the Rapture.
Good landscapes in these screens, innit? Putting Unreal Engine four to good work.
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