The other two games “are smaller games that were never really meant to be built as platform exclusives […] but games that our teams really wanted to build.” Those, combined with reports from earlier in the week point to Hi-Fi Rush and Pentiment.
The latter launched in 2022, while the former has just ticked over its first birthday, lining it up for that age criteria. They’re both smaller experiences, and have both been labelled passion projects by their respective developers; Hi-Fi Rush studio Tango Gameworks is best known for horror games, so its surprise pivot into the loud and colorful Hi-Fi Rush was certainly a departure; and Pentiment has basically been described by its director, Josh Sawyer, using exactly the words ‘passion project’.
Of course, we won’t know for sure until the individual announcements come along, but those four titles are certainly the best fit for the criteria that Spencer has offered. Given that he’s also discussed a desire to use these ports to help keep the studios involved in good financial health, we’re also much more likely to be talking about these smaller games than anything major, like Gears of War or Halo coming to PS5.
Elsewhere, Microsoft is already teasing its console future, with a suggestion that we’ll see more later this year, but also the promise that its next machine will offer “the largest technical leap you will have ever seen in a hardware generation.” Those are certainly fighting words, but we’ll likely be some way away from watching that battle play out.
Xbox chiefs assure players “hardware is a critical component” of the business amid speculation that Microsoft could stop making consoles.
Source: gamesradar.com