PlayerUnknown’s Battlegrounds month-to-month patch is out now: first-person, automobile horns, UI updates, new animations and extra

PlayerUnknown’s Battlegrounds’s large month-to-month patch has now made it onto the dwell servers.

The full patch notes have been revealed earlier this week. However, after a few days on the check servers, developer Bluehole modified its thoughts about two of the included options.

These should do with the delay launched with the patch that made looting, whether or not by dragging & dropping or by choosing stuff off the ground, take longer than ordinary. Though this was intentional, Bluehole ended up reverted the change after participant outcry.

Now, you’ll solely see a slight delay when utilizing F to select objects off the ground, however dragging & dropping will remain delay-free.

The remainder of the July/month-to-month replace 4 notes stay unchanged from once they have been first revealed. This consists of the Mk14 EBR air drop weapon, the launch of first-person servers, FOV slider and all the pieces else.

One factor to notice about first-person mode, although, is that you just’ll nonetheless be capable to use third-person within the airplane and till you hit the bottom. Everything shall be locked to first-person in a future replace.

New animations when utilizing consumables have been added, which ought to go properly with the countdown timer. The UI has equally obtained an enormous replace, with many new options, akin to having the ability to see the weapons and armour you’ve outfitted.

Another large addition is the flexibility to reconnect after being disconnected mid-game. Outside of recent content material, the replace additionally brings a pleasant spherical of server and consumer optimisations for lots of the sport’s objects that’ll hopefully enhance efficiency.

PlayerUnknown’s Battlegrounds month-to-month patch is out now: first-person, automobile horns, UI updates, new animations and extra

Servers are actually offline for upkeep whereas the replace rolls round. Things are anticipated to return to regular at 3am PT, 6am ET, 11am BST, 12pm CEST.

Without additional ado, discover the complete change log beneath:

Server optimisation

  • Optimised fences, doorways, and home windows
  • Optimised automobile physics

Client optimisation

  • Optimised reminiscence utilization for world objects
  • Optimised terrain rendering
  • Optimised automobile physics
  • Optimised person interface

New objects

  • Added new weapon Mk14 EBR. Mk14 EBR is a Designated Marksman Rifle that may solely be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments

Character

  • Added two new face presets and hairstyles to character customisation for each genders

Gameplay

  • Added 1st Person server choices to NA and EU Solo and Duo game-modes
  • Players who select 1st Person mode shall be matched collectively
  • Character view is about to third Person mode in beginning airplane and through free fall from the airplane. This shall be set to 1st Person solely in a future replace
  • Camera will keep nonetheless whereas looting objects to stop dizziness
  • Added a brand new function to report gamers
  • Some individuals killed knocked-out teammates with the intention to keep away from giving kill depend to an opponent who knocked them down. Now the kill depend will nonetheless go to the opponent on this particular case.
  • Added new animation when utilizing totally different consumables
  • Improved digicam transition when disabling Free look function (Alt Key)
  • Decreased the reload time of VSS
  • Players could now re-enter video games if they’ve been disconnected mid-game
  • You could now play with Xbox controllers, and we’ll proceed to make enhancements with Xbox controllers
  • Sound quantity distinction from inside and out of doors of constructing is extra apparent
  • Added new sound impact whereas scoping or aiming weapon
  • Added new results when a personality is working or sprinting over several types of surfaces
  • Improved character animation with none weapon or with melee weapon
  • Added slight delay when utilizing the drag-and-drop function on objects in stock UI. We applied this delay to offer a good gameplay setting to all gamers
  • Improved post-process impact when a personality takes injury outdoors of the blue circle

Items and Vehicles

  • Added a decrease rail attachment slot to SKS
  • You could now honk a automobile horn when sitting within the driver’s seat with Left Mouse Click
  • Decreased the possibility of auto explosion after the automobile will get caught in objects
  • Vehicle driving sound will change barely in FPP and TPP modes
  • Added new sound results for bike tire screech whereas driving
  • Eliminated firing delay of S1897 from pump motion after reload
  • Improved results of boats
  • Added spark impact to flat tires
  • Reduced forged time of First Aid Kit / Painkiller to six seconds
  • Reduced forged time of Med Kit / Adrenaline Syringe to eight seconds

UI

  • Added extra options and sizzling keys to the Options Menu
  • Added new choice for V-Sync
  • You could now designate a most of two totally different keys for every key bind
  • Added new choice to set toggle on sure actions and options
  • You could now use Mouse wheel up/down as considered one of your key binds
  • Added new keybinds, akin to all mute (Ctrl+M) and switching Voice Channel (Ctrl+Y), and a brand new choice to regulate the quantity of voice chat
  • Added new keybinds to make use of particular throwables
  • Added Colorblind Mode
  • Added an FOV slider for 1st individual view
  • Added some area names to the mini map
  • Added new choice to show helmet, vest, and backpack outfitted on HUD UI. This HUD UI shall be up to date additional sooner or later
  • Added new choice to show all outfitted weapons on the appropriate aspect of the display. This UI shall be up to date additional sooner or later

Bug fixes

  • Partially fastened consumer crash points
  • Fixed a difficulty of weapons sporadically ceasing to fireplace regardless of being set to auto firing mode
  • You could not use consumables in automobiles underwater
  • Fixed bugs beneath whereas spectating one other character
  • A personality seemed to be shaking when the character strikes round
  • Camera swing when a personality scopes whereas strolling
  • Camera swing when a personality peeks left or proper whereas scoping
  • A personality seemed to be shaking when the participant strikes his mouse whereas scoping in Prone
  • Characters farther than 500m away from a automobile will now not hear the tire screech sound
  • Fixed post-process bug underwater in FPP mode
  • Fixed a difficulty of the reloading sound getting performed repetitively after dropping a weapon whereas reloading
  • Fixed the chance of getting wet climate to earlier worth
  • Fixed a bug the place a personality couldn’t equip attachment with full stock
  • Fixed a bug the place weapons would proceed to play looped reload animation even after canceling the reload
  • Fixed a bug the place a personality might see by way of the opposite aspect of wall when scoping or crouching towards sure partitions
  • Fixed a bug the place a personality sitting on objects inside sure buildings might see by way of ceilings and partitions
  • Fixed sporadic problem of disabling in-game UI
  • Eliminated bombing outdoors of Red Zone

We’re nonetheless anticipating the patch to go dwell for most of the people on Thursday, August three. Hopefully, at present’s delay received’t have an effect on the replace’s launch date.

 
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