PlayerUnknown’s Battlegrounds devs are working laborious to handle server and crash points

The unbelievable reputation of PlayerUnknown’s Battlegrounds has meant that some gamers have had a tough time taking part in with out server crashes.

PUBG has gone from energy to energy, breaking the concurrent record for most players online on Steam not way back and having fun with the kind of large success that any developer would dream of. It’s doing so effectively that Microsoft’s capability to land the sport as a timed console exclusive has develop into extraordinarily necessary for his or her model picture.

But this degree of success brings challenges too, and proper now the sport – which remains to be in Early Access – is struggling to maintain up with demand.

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The builders have addressed this in a put up on the game’s website, apologising for the issues and assuring gamers that they’re working to repair them.

“First of all, we would like to sincerely apologize to everyone for the recent server issues which resulted in long waits and any inconveniences”, the put up reads. “Our development team has been continuously upgrading the service architecture to address the increasing concurrent player numbers and tackle any emerging issues. Despite our daily efforts, there were some unexpected issues during peak times and we were unable to resolve some of the issues as fast as we would have wanted to.”

As peak occasions are getting more durable to handle, the event group “will prepare (their) servers far more in advance so that they can handle a much larger number of concurrent players.”

The put up could be very apologetic, however realistically, there’s no approach the group might have predicted this degree of success. “Please rest assured that we have doubled our efforts to improve the quality of the service”, the put up guarantees.

Basically, if you happen to’re having connection issues, know that the group is working to alleviate them.

 
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