Patch 1.5 | Farming Simulator 25

Patch 1.5 | Farming Simulator 25

Patch 1.5 | Farming Simulator 25
Enhanced performance, fewer crashes, and a host of other enhancements: Patch 1.5 for Farming Simulator 25 is now available for download on both PC and consoles. Discover the enhancements detailed in the changelog below!

Patch Highlights

• Performance Mode for PS5 & Xbox Series X
• Default performance enhancement on PS5 Pro
• Overall performance optimization
• Comprehensive stability improvements
• Enhanced water simulation

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Changelog for Patch 1.5

Please Note! As with significant updates, you might experience some lagging during the first game launch post-update, especially when using mods or custom graphics settings as shaders are being recompiled.

New Features & Enhancements

• Default performance boost on PS5 Pro
• Introduced performance modes for PS5 and Xbox Series X
• Enabled water reflections on PS5 platforms
• Integrated shader generation when loading into a savegame without or with incompatible shader cache
• Introduced a small cementFactory
• Enhanced water simulation with foam

Fixes & Modifications

• Numerous technical updates to dramatically enhance performance
• Several stability enhancements to mitigate crashes
• Multiple text/translation refinements
• Various visual tweaks on multiple models
• Advanced settings improvements no longer necessitate a game restart.
• Enhanced Go To helper functionality
• Improved collision detection with the ground (fewer objects dropping through/getting stuck/bouncing)
• Improved generated collisions for cut trees
• Enhanced HDR color reproduction
• HDR activation improvement eliminates the need for a game restart
• Improved rendering quality for AMD FSR 3
• Enhanced TAA rendering quality
• Enhanced soft shadows from various sources
• Enhanced sugarbeet leaf visuals on the ground
• Optimized UI slider interaction for controllers
• Doubled harvest yield for grapes and olives
• Reduced planting expenses for grape and olive orchards
• Slowed the rate of vehicle paint damage accumulation
• Rectified multiplayer synchronization for ground tire deformation
• Fixed issues with placeable extensions losing connection upon reloading a savegame
• Adjusted capello diamant8 corn header depth
• Resolved issues with small chicken barn from Rudolf Hörmann unable to add custom pasture
• Fixed unrestrained front axle on certain tractors when front loader attached
• Corrected grain elevator museum interactions and collisions
• Fixed shader cache corruption issues (e.g., crash while saving or interference from external tools like Cloud Sync)
• Addressed collision absence on husbandries with lely vector
• Resolved temporary freezing when winch cables are created or removed
• Removed obsolete great demand from debris cutter and train selling points
• Rectified BGA placement area’s size
• Corrected Pöttinger SERVO T 6000 P operational behavior
• Eliminated sound beep on Hutan Pantai in spring
• Corrected wheel declaration on bomech machinery as care wheels
• Addressed wild animal behavior around various obstacles

Modding

• Added maxHeight user attribute to splines to limit vehicle interactions with GoTo AI
• Adjusted color and material for rearLight30
• Corrected loading of mod vehicle types from vehicle type configurations
• Included command descriptions in the console
• Enhanced scrolling functionality in the console when typing is disabled.
• ‘Scroll to top’ (home) and ‘scroll to bottom’ (end) functions when typing is not enabled
• Scroll one page by holding shift while pressing page up or down when typing is disabled

Additional Notes

As with all major updates, some stuttering might occur during the first game launch post-update, especially with mods or custom graphics settings as shaders are recompiled.

Source