Outlast was a standout throughout the indie horror growth, and the unique recreation in addition to its DLC and sequel have remained among the best examples of the style. Despite – or maybe due to – motion so violent it’s practically been banned in Australia, Outlast has been an amazing success for Canadian builders Red Barrels, and there’s extra on the best way.
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The Outlast sequence has now offered 15 million models, studio co-founder Philippe Morin tells GamesIndustry.biz, producing $64 million in income. Even chopped all the way down to $45 million CAD as soon as distributors have taken a reduce, that’s nonetheless spectacular for a small studio, notably once they’d struggled to search out early funding and had been working out of money by the top of the primary recreation’s manufacturing.
Though Morin says the plan from early on “was to start a franchise,” following the discharge of Outlast 2 and practically half a decade of labor on the sequence, the crew needed to “do something completely different” for his or her subsequent challenge. They ultimately determined to return to the Outlast universe, although the brand new recreation at present in planning is “a departure” from the gameplay of earlier titles.
It’ll possible be some time earlier than we hear way more of this new recreation, nonetheless. “We’re prototyping,” Morin says, “and the way I want to approach this is to get a prototype that we’re really happy about, and then figure out the best way to get it done. Are we going to need the same kind of budget? Can it be lower? Right now, I don’t know.”
Red Barrels beforehand talked about this recreation in a Facebook publish again in December, saying it was “something a lot of you have been asking for.” In that very same publish, they are saying {that a} correct Outlast three will probably be made “at some point,” and that “answers will be given,” although it’s clear that this spin-off recreation is one thing completely separate.
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