The first Half-Life, the one launched in 1998, has acquired a brand new small replace out of the blue.
The patch was made obtainable on Steam final evening, and it fixes just a few points that I truthfully don’t keep in mind in the event that they had been a giant deal again within the day.
Curiously, a number of the patch notes handle issues that happen when utilizing the developer console and different information that mods usually depend on. This might be Valve’s means of not directly making life simpler for sure mods, although it’s arduous to think about any that require the unique Half-Life quite than the sequels.
You’ll additionally discover that the majority fixes include thank yous for the neighborhood members who recognized the issues. Here are the patch notes:
- Fixed crash when getting into sure malformed strings into the sport console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
- Fixed crash when loading a specifically crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
- Fixed malformed SAV information permitting arbitrary information to be written into the sport folder. Thanks to Vsevolod Saj for reporting this.
- Fixed a crash when rapidly altering weapons which can be consumable. Thanks to Sam Vanheer for reporting this.
- Fixed crash when setting customized decals
The rational amongst you’ll suppose this has nothing to do with whether or not or not Valve is ramping up work on a Half-Life sequel, seeing because the patch was made to deal with particular issues. However, with out thorough datamining of each file within the replace, we are able to’t say for certain.
Someone inevitably will although, and after they do, you’ll hear about it right here.
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