Operation Racoon City’s stinker critiques didn’t kill Slant Six – Star Wars Battlefront three did

The story of Operation Racoon City is one among unceasing woe.

Remember that outdated hearsay about Resident Evil spin-off Operation Racoon City shipping with Star Wars Battlefront 3 assets on disc?

According to sport director Andy Santos, who now serves as head of design and manufacturing at JCB Pioneer: Mars developer Atomicom, that’s true – and it’s what killed Operation Racoon City developer Slant Six.

“Yeah, there were Star Wars assets on the Operation Raccoon City disc. That led, unfortunately, to our new game being cancelled,” he informed Game Watcher.

This new console sport was to have been revealed by Capcom, which had been very proud of Operation Racoon City’s performance in Japan.

“We might have got a few terrible review scores, but it was number one in Japan. After making this number one game we got our second game cancelled because of these Star Wars assets being on the disc,” Santos continued.

“I only found out about them from the news story, and I went into work and found out by the end of the day that our next game wasn’t going to be made with Capcom.”

Many Resident Evil followers blamed Slant Six for Operation Racoon City’s motion focus, however that’s what Capcom wanted and continued to pursue. Elsewhere within the interview Santos expands on Capcom’s choices there, so Resident Evil trustworthy will need to click on via, learn on and get offended.

Operation Racoon City’s stinker critiques didn’t kill Slant Six – Star Wars Battlefront three did

Released in March 2012, Operation Raccoon City completely bombed within the west, receiving very poor reviews and changing into one thing of a laughing inventory regardless of attracting a small variety of comfortable gamers.

Slant Six, which had beforehand produced a few SOCOM video games for Sony and weathered LucasArts altering its thoughts always about Battlefront three, by no means actually recovered, and didn’t signal one other triple-A publishing deal. It ended up cutting its staff by 25% in June 2012 and making further lay-offs in April 2013. It produced a few cellular video games after Operation Racoon City, after which closed in June 2013.

Resident Evil 6 launched seven months after Operation Racoon City and was extensively criticised for its motion leanings, whereas 2016’s Umbrella Corps was maybe an excellent worse try than Operation Raccoon City at transposing the survival horror IP into the net motion area.

Since Resident Evil 7 was so good we had hopes Capcom’s completed with its nonsense now, however the horror sequel failed to hit sales targets, so we’re glumly anticipating additional ill-considered experiments.

What would you wish to see from the Resident Evil franchise sooner or later?

 
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