No ray tracing for Wolfenstein: Youngblood at launch

No ray tracing for Wolfenstein: Youngblood at launch

Wolfenstein: Youngblood could also be certainly one of Nvidia’s present poster youngsters for his or her extremely shiny ray tracing know-how, what with it being one of many free games you get if you purchase any Nvidia RTX graphics card proper now, nevertheless it seems the game gained’t even have stated ray tracing help when it launches this Friday on July 26. Speaking in an interview with GamesBeat, govt producer Jerk Gustafsson has revealed he doesn’t truly know when the game’s ray tracing help goes to reach, as Nvidia’s engineers are nonetheless tinkering with it.

“We’re working together with Nvidia on that, but ray tracing won’t be available at launch,” Gustafsson informed GamesBeat. “The engineers at Nvidia are still hard at work getting that solution to look as good as possible for the game, and the date is still to be determined. But from what we’ve seen so far, it’ll be good.”

In some methods, this isn’t precisely stunning. Unlike its different free RTX game stablemate, Remedy’s telekinetic shooter Control, there’s been treasured little details about Youngblood’s ray tracing help from the get go. I’ve by no means seen or been despatched any screenshots or trailers of the game in Nvidia’s traditional RTX On / RTX Off format, for instance, nor have Nvidia divulged any particulars about precisely what sort of ray tracing help the game will even have, both.

In truth, the one factor they’ve ever stated on their GeForce website about Youngblood’s RTX help is that it’s going to have “cutting-edge ray-traced effects, and performance-accelerating Nvidia Adaptive Shading.” That’s it. With Control, alternatively, they’ve specified it would have real-time ray traced reflections, contact shadows, and diffuse international illumination – and produced loads of screenshots to indicate all of it off, too, as you may see in my Control PC requirements breakdown.

Either approach, right here’s hoping we don’t have to attend too lengthy earlier than we are able to play Youngblood with its ray tracing help, as I’m eager to see a) what it appears to be like like, and b) whether or not Nvidia’s variable charge shading tech will find yourself being a greater software for making up the ray tracing efficiency deficit than its upscaling DLSS tech. However, given Nvidia’s earlier observe file with getting these items applied, I wouldn’t maintain your breath. Anthem, for instance, may need obtained its DLSS help simply over a month after it got here out, nevertheless it took half a yr earlier than Shadow of the Tomb Raider acquired its ray tracing and DLSS tech added in – and that was one of many large games Nvidia used to reveal the know-how again once they first unveiled their RTX graphics playing cards at Gamescom final yr.

Still, should you do fancy checking it out when it will definitely arrives and have been enthusiastic about upgrading to an RTX card so as to take action, then you definately’ve acquired till August 18th 2019 to benefit from Nvidia’s free Youngblood / Control games bundle.


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