Fromsoftserve’s Dark Souls Remastered graphics overhaul mod improves the game’s draw distance a lot that considered one of its bosses may be cheesed from a model new spot.
The Capra Demon is likely one of the authentic Dark Souls’ most notoriously tough battles, however there are some lower than honorable methods to take him down if you happen to’re discovering him only a tad too robust on your liking. However, with out this graphics touch-up mod, you may be lacking out on what looks as if a very easy strategy to cheese this brutal boss to dying – to not point out vastly improved visuals throughout the board.
As you may see on this video from the modder themselves, fromsoftserve’s Dark Souls Remastered graphics mod will increase draw distance to a degree the place Capra Demon will present up on display screen even whilst you’re perched up on the excessive partitions of Undead Burg, from which he would in any other case be invisible within the un-modded model of the game. Safe from the boss’s savage machete swings, fromsoftserve advises you merely chuck fireplace bombs from this vantage level till it is GG for Capra.
Check it out:
“By editing the map files and drawparams, I’ve enabled dynamic shadows throughout Lordran,” reads the mod’s description. “Also increased LODs and tonemapping changes to facilitate better transitions between areas. More items reflected in water, as well. Added specularity to textures in some areas. Removing baked lightmaps enables much more realistic shadows.”
To make clear, I have not really been capable of check the mod and thus cannot vouch for its high quality or compatibility with Dark Souls Remastered, whether or not on-line or offline; that is only a neat look into one of many methods a strictly visible mod can dramatically have an effect on gameplay.
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Source: gamesradar.com