Mortal Kombat 11 patch eases up painful Towers of Time mode, and offers gamers a reward

Mortal Kombat 11 patch eases up painful Towers of Time mode, and offers gamers a reward

Time-travelling punch ‘em up Mortal Kombat 11 is an effective combating game, for those who belief the silly phrases of my previous self on this Mortal Kombat 11 review. The present-day model of myself will remind you that it has a stingy streak relating to doling out its varied krypto kurrencies. Rewards for fights are sometimes measly and getting new costumes and equipment to your outlandish biffers generally looks like a gradual climb. Especially within the Towers of Time mode, a collection of fights with annoying “modifiers” and “konsumables” that make some brawls more durable and extra fiddly than they need to be. Well, builders NetherRealm Studios appear to have heard this kommon komplaint. A patch yesterday decreased the problem of the Towers of Time mode, elevated rewards from fights, and has given gamers a “sorry” reward of 500,000 koins with a Ok, amongst different goodies.

The full patch notes can be found here. But the highlights embrace “Increased Koin Rewards for kompleting Towers and Tower Platforms” and “Further opponent health reductions in higher level Towers”. They additionally say they’ve “adjusted” the problem curve of AI fighters in these tall buildings of ache. Outside of modifications to the mortal minarets, they’ve elevated the koins you get from ranked matches, and made some non-specific modifications to the matchmaking. If this all sounds acquainted, it’s as a result of the PC model has been getting its updates barely later than our console buddies (they bought this one just a few days in the past, on April 28th). But we’re caught up now.

As for claiming that reward basket of foreign money: you’ll wish to begin the game up earlier than Monday, May sixth. It’s a good chunk of gamegold, the studio’s means of claiming “sorry for being quite tight-fisted and nasty to you in this game about decapitating human bodies”. They undergo the contents of the sorry-box within the patch notes:

“The Community Gift has been distributed via the above update for PC players that has 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, 500 Hearts, as a thank you. Please make sure you log in and claim your Community Gift by May 6, 2019, at 8 am CST/6 am PST.”

For the confused: souls and crystals and hearts are all utilized in a third-person aspect game known as The Krypt, which you’ll be able to see above. It’s principally an Ali Baba’s cave of lootboxes, a elaborate and novel strategy to encourage gamers to spend their fightbucks. Some “boxes” are inexperienced skeletons and also you want inexperienced souls to open these (ooh, some gloves). Other bins are gore-encrusted circumstances, and require pink hearts (ah, a personality pores and skin). Imagine a extremely macabre Disneyland filled with colour-coded merchandising machines. (A Disneyland that may be exploited! Dave says he has a shady trick to farm hearts).

The sorry-box offers you adequate within the disparate kurrencies to open fairly just a few of those lootcorpses and gorecrates. One skelebox prices 100 souls, for instance, so you may open 10 of these with simply the souls in your sorry-box. Pretty first rate. I haven’t had an opportunity to pop again into the game to see if the combating rewards are noticeably extra beneficiant, however I will probably be selecting up my massive briefcase of hearts, thanks very a lot.


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