After trapping us inside a derelict cargo ship for the roguelikelike first-person survival horror of Monstrum, builders Junkfish will subsequent cordially invite us and our buddies to a rotting seafort platform the place extra a monster will attempt to hunt us down. Or, in case you play the monster facet of this equation, congratulations, prepared idiots are delivering themselves for dinner in Monstrum 2. Bon appetit! The Scottish studio introduced their first-person survive-o-escaper sequel right now with the large fancy characteristic of 1v4 multiplayer. Once once more, squishies will probably be trapped in a rusting procedurally-generated hellmaze and attempt to escape whereas the monster tries to clobber ’em, solely now the monster’s an individual. And man, we all know, is the true monster.
Horror games of this kind have proliferated since Monstrum first entered early entry, again in January 2015, however they’ve tended to be extra inflexible. In the primary Monstrium, people can escape the ship by discovering/repairing a life raft, helicopter, or submarine, needing to assemble totally different instruments for the totally different objectives. The monster could possibly be one in every of a number of, every with fairly totally different talents, so at the beginning of a game you don’t even know what’s searching you. What a horrible second of discovery. Sounds like Junkfish are leaning into selection with the sequel too.
“There are countless solutions to the ever-changing obstacles in Monstrum II,” they mentioned in right now’s announcement, “whether you’re using scavenged items to access hidden routes; brutally smashing through destructible objects; climbing the environment to ambush your prey; working cooperatively with your fellow survivors to reach important equipment, or going solo and hiding to gracefully avoid detection.”
I’m glad to see them take a second crack at this. Ye olde Monstrum’s procedurally-generated ranges lacked persona and a way of place, making it usually boring or complicated to discover, so I hope Junkfish do higher with their Mother Base-style sealand. Their idea artwork (which is about all we’ve to see up to now) exhibits some inserting selection between tatty crew quarters and mysterious high-tech labs. I’m defs up for extra to do as we plot our escape too. I do nonetheless hope it has singleplayer, as area of interest multiplayer games may be arduous to really play except your buddies are in or they actually blow up.
If you’re curious, Marsh Davies had a look at Monstrum in early access for us approach again when.
Monstrum 2 is coming to Steam across the finish of 2020. Promise you received’t prank me however pretending to be the monster.