Final Fantasy XV’s builders say they had been “genuinely surprised” at unfavorable suggestions to the sport. In an interview with us, the sport’s director, Hajime Tabata says “it really wasn’t predicted we’d get that kind of response.”
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Tabata implies that the response to the sport’s launch was blended, saying “just after the release of the game obviously there were a number of people who really did like the game, but there were a number of other people as well who perhaps weren’t as satisfied and weren’t as keen on the game.” He cites the latter levels of the sport as significantly unpopular, and says that on account of gamers’ dissatisfaction “we really felt we wanted to go back and continue developing and improving the game to satisfy as many people as possible.”
A DLC schedule had already been deliberate out for the sport for the following 12 months or so, however quite than pushing forward with extra new content material, “we decided we were going to go back and really polish and tweak the main game and improve the quality of that.”
Tabata appears genuinely disenchanted on the response, and goes on to say that “we wanted the game to be as good as possible, we really put our all into making it at that time.”
“Obviously, we were kind of surprised that a lot of the negative opinions were really focused around the second half of the game and what happened with that. I think if we were to have predicted that and knew that it was going to happen we probably would have dealt with things very differently afterwards. But no, it was a genuine surprise.”
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