Legends of Runeterra is about to enter its open beta and this collectible card game has its fair proportion of distinctive options. Perhaps probably the most distinctive is the way it implements the signature League of Legends champions. They are the strongest models in each deck and those you’ll be principally forming your deck round. Each one of many six completely different areas, or color combos, that you may construct your deck round have 4 champions. We’ll be itemizing precisely what each single champion card does.
Legends of Runeterra champions information
Our Legends of Runeterra champions information may have the card stats, stage up circumstances, and skills of all 24 champions obtainable for the game on the time of writing.
If you need to learn to play Legends of Runeterra, check out our Legends of Runeterra guide for the highest ideas you’ll need to play the game. You can acquire champions by opening rewards for enjoying games, together with Champion Wildcards. For extra info on the right way to get them rapidly, head to our Legends of Runeterra vault information. Some champions are higher than others within the game’s drafting mode, so discover our suggestions in our Runeterra Expeditions information.
Legends of Runeterra champions information contents
- Demacia champions – Legends of Runeterra
- Ionia champions – Legends of Runeterra
- Freljord champions – Legends of Runeterra
- Piltover & Zaun champions – Legends of Runeterra
- Noxus champions – Legends of Runeterra
- Shadow Isles champions – Legends of Runeterra
We will probably be displayed the champions within the following manner. For every area, the bottom stage champion card may have all their skills and stats on the left-hand facet. This will embody the extent up circumstances for every champion. The right-hand facet column in the meantime may have all of the stats for that champion as soon as they’ve fulfilled their stage up circumstances. Some champions skills fully change after they stage up. It’s necessary to know which champions ought to be performed as quickly as potential and which of them may be saved for sure moments within the game.
Demacia champions – Legends of Runeterra
The first area we’re visiting are those that home the Demacia champions. They’re a moderately defensive in nature for the most-part, selectively attacking models. The exception is Garen, who hits like a truck, although the likes of Fiora can develop into offensive powerhouses so long as you might have the proper playing cards. We have one such deck in our Legends of Runeterra best decks information.
Demacia Champion (Base) | Demacia Champion (Level up) |
---|---|
Champion: Lucian Cost: 2 Attack/Health: 3/2 Ability: Quick Attack Level up situation: I’ve seen 4+ allies or an allied Senna, Sentinel of Light die. |
Champion: Lucian Cost: 2 Attack/Health: 4/3 Ability: Double Attack Level up capability: The first time an ally dies every spherical, prepared your assault. |
Champion: Fiora Cost: 3 Attack/Health: 3/3 Ability: Challenger Level up situation: I’ve killed 2 enemies. |
Champion: Fiora Cost: 3 Attack/Health: 4/4 Ability: Challenger Level up capability: When I’ve killed Four enemies and survived, you win the game. |
Champion: Garen Cost: 5 Attack/Health: 5/5 Ability: Regeneration Level up situation: I’ve struck twice. |
Champion: Garen Cost: 5 Attack/Health: 6/6 Ability: Regeneration Level up capability: Start of Round: Ready your assault |
Champion: Lux Cost: 6 Attack/Health: 3/4 Ability: Barrier Level up situation: I’ve seen you solid 6+ mana of spells. Then create a fleeting Final Spark in hand. |
Champion: Lux Cost: 6 Attack/Health: 3/4 Ability: Barrier Level up capability: When I’ve seen you spend 6+ mana on spells, create a fleeting Final Spark in hand. |
Ionia champions – Legends of Runeterra
The evasive Ionia champions have strategies to make sure they aren’t on the receiving finish of an assault. They additionally play tips with spells and obstacles often. Some of the most effective decks use champions from this area and can be utilized for loads of combos. Some of these combos may be present in our Legends of Runeterra best decks information, so do ensure you have a look.
Ionia Champion (Base) | Ionia Champion (Level up) |
---|---|
Champion: Zed Cost: 3 Attack/Health: 3/2 Ability: Quick Attack Ability: Attack: Create an attacking Living Shadow with my stats. Level up situation: My shadows and I’ve attacked the enemy Nexus twice. |
Champion: Zed Cost: 3 Attack/Health: 4/3 Ability: Quick Attack Level up capability: Attack: Create an attacking Living Shadow with my stats. |
Champion: Yasuo Cost: 4 Attack/Health: 4/3 Ability: Quick Attack Ability: When you Stun or Recall an enemy, I deal 2 harm to it. Level up situation: You Stun or Recall 6+ models. |
Champion: Yasuo Cost: 4 Attack/Health: 5/4 Ability: Quick Attack Level up capability: When you Stun or Recall an enemy, I strike it. |
Champion: Shen Cost: 4 Attack/Health: 2/5 Ability: Support: Give my supported ally Barrier Level up situation: I’ve seen allies acquire Barrier 4+ instances. |
Champion: Shen Cost: 4 Attack/Health: 3/6 Ability: Support: Give my supported ally Barrier. Level up capability: When an ally will get Barrier, give it +3/+Zero this spherical. |
Champion: Karma Cost: 5 Attack/Health: 4/3 Ability: End of Round: Create a random spell in hand. Level up situation: You’re enlightened. |
Champion: Karma Cost: 5 Attack/Health: 5/4 Level up Ability: When you play a spell, solid it once more on the identical targets. |
Freljord champions – Legends of Runeterra
The 4 Freljord champions inhabit a frozen area, so all of their skills depend on surviving or embracing the chilly. It’s price noting that “Eggnivia” just isn’t a separate champion, however a second type of Anivia. Freljord does have some very fascinating decks that you may construct round their champions, and we’ve featured no less than one in our Legends of Runeterra best decks information.
Freljord Champion (Base) | Freljord Champion (Level up) | Freljord Champion (associated card stats) |
---|---|---|
Champion: Braum Cost: 3 Attack/Health: 0/5 Ability: Challenger Ability: Regenerator Level up situation: I’ve survived 10+ complete harm. |
Champion: Braum Cost: 3 Attack/Health: 0/7 Ability: Challenger Ability: Regenerator Level up capability: When I survive harm, summon a Mighty Poro. |
|
Champion: Ashe Cost: 4 Attack/Health: 5/3 Ability: Attack: Frostbite the strongest enemy. Level up situation: You Frostbite 5+ enemies. Then create a Crystal Arrow subsequent spherical. |
Champion: Ashe Cost: 4 Attack/Health: 6/4 Ability: Attack: Frostbite the strongest enemy. Level up capability: Enemies with Zero energy cannot block. |
|
Champion: Anivia Cost: 7 Attack/Health: 2/4 Ability: Attack: Deal 1 harm to all enemies. Ability: Last Breath: Revive me reworked into Eggnivia. Level up situation: You’re enlightened. |
Champion: Anivia Cost: 7 Attack/Health: 3/5 Ability: Last Breath: Revive me reworked into Eggnivia. Level up capability: Attack: Deal 2 harm to all enemies. |
Champion: Eggnivia Cost: 1 Attack/Health: 0/2 Ability: Start of Round: If you are Enlightened, rework me again into Anivia and stage up. |
Champion: Tryndamere Cost: 8 Attack/Health: 8/4 Ability: Overwhelm Level up situation: If I might die, I stage up as an alternative. |
Champion: Tryndamere Cost: 8 Attack/Health: 9/9 Ability: Overwhelm Level up capability: Fearsome |
Piltover & Zaun champions – Legends of Runeterra
The inventor Piltover & Zaun champions have all kinds of devices and gizmos to make your enemy’s life a distress, whether or not it’s a extremely huge rocket launcher or a number of mushrooms. Speaking of mushrooms, our Legends of Runeterra best decks information has a moderately cheeky little deck that goals to flood your opponent’s deck with fungi.
Piltover & Zaun Champion (Base) | Piltover & Zaun Champion (Level up) |
---|---|
Champion: Teemo Cost: 1 Attack/Health: 1/1 Ability: Elusive Ability: Nexus Strike: Plant 5 Poison Puffcaps on random playing cards within the enemy deck. Level up situation: You’ve planted 15+ Poison Puffcaps. |
Champion: Teemo Cost: 1 Attack/Health: 2/2 Ability: Elusive Level up capability: Nexus Strike: Double the Poison Puffcaps within the enemy deck. |
Champion: Ezreal Cost: 3 Attack/Health: 1/3 Ability: Elusive Ability: Nexus Strike: Create a fleeting Mystic Shot in hand. Level up situation: You’ve focused enemy models 8+ instances. |
Champion: Ezreal Cost: 3 Attack/Health: 2/4 Ability: Elusive Ability: Nexus Strike: Create a fleeting Mystic Shot in hand. Level up capability: When you solid a spell, deal 2 harm to the enemy Nexus. |
Champion: Jinx Cost: 4 Attack/Health: 4/3 Ability: Quick Attack Level up situation: Your hand is empty. |
Champion: Jinx Cost: 4 Attack/Health: 5/4 Ability: Quick Attack Level up capability: Start of Round: Draw 1. The first time you empty your hand every spherical, create a fleeting Super Mega Death Rocket! in hand. |
Champion: Heimerdinger Cost: 5 Attack/Health: 1/3 Ability: When you solid a spell, create a fleeting turret in hand with equal price. It prices Zero this spherical. Level up situation: I’ve seen you summon 12+ assault energy’s price of Turrets. |
Champion: Heimerdinger Cost: 5 Attack/Health: 2/4 Levep up capability: When you solid a spell, create a fleeting turret in hand with equal price. Grant it +1/+1 and it prices Zero this spherical. |
Noxus champions – Legends of Runeterra
The rebellious and savage Noxus champions come from a area the place placing laborious and quick is good. Some additionally soar out and in of battle, in addition to utilizing allies to immediately assault the enemy Nexus. While Noxus isn’t the general strongest area within the game, a few of the cheaper-to-create decks may be present in our Legends of Runeterra best decks information.
Noxus Champion (Base) | Noxus Champion (Level up) |
---|---|
Champion: Draven Cost: 3 Attack/Health: 3/3 Ability: Quick Attack Ability: Play or Strike: Create a Spinning Axe in hand. Level up situation: I’ve struck twice with a Spinning Axe. |
Champion: Draven Cost: 3 Attack/Health: 4/4 Ability: Quick Attack Level up capability: Overwhelm Level up capability: Play or Strike: Create 2x Spinning Axes in hand. |
Champion: Katarina Cost: 3 Attack/Health: 3/2 Ability: Quick Attack Level up situation: When I’ve struck, then Recall me. |
Champion: Kataraina Cost: 3 Attack/Health: 4/3 Ability: Quick Attack Level up capability: Play: Ready our assault. Level up capability: Strike: Recall me. |
Champion: Vladimir Cost: 5 Attack/Health: 5/5 Ability: Attack: For one another attacking ally, deal 1 harm to it and 1 harm to the enemy Nexus. Level up situation: You’ve had 6+ allies survive harm. |
Champion: Vladimir Cost: 5 Attack/Health: 6/6 Ability: Attack: For one another attacking ally, deal 1 harm to it and 1 harm to the enemy Nexus. Level up capability: Regeneration |
Champion: Darius Cost: 6 Attack/Health: 5/5 Ability: Overwhelm Level up situation: The enemy Nexus has 10 or much less well being. |
Champion: Darius Cost: 6 Attack/Health: 10/5 Ability: Overwhelm |
Shadow Isles champions – Legends of Runeterra
Finally we’ve got the 4 Shadow Isles champions. These 4 are ones that both summon different minions, or manipulate the pleasant models on the board to do their bidding. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information. This can be the area that has Ephemeral models, which have a moderately sophisticated tutorial. You can discover the answer of this in our Legends of Runeterra Ephemeral tutorial information.
Shadow Isles Champion (Base) | Shadow Isles Champion (Level up) |
---|---|
Champion: Elise Cost: 2 Attack/Health: 2/3 Ability: Fearsome Ability: Attack: Summon an attacking Spiderling Level up situation: Start of Round: You have 3+ different spiders |
Champion: Elise Cost: 2 Attack/Health: 3/4 Ability: Fearsome Level up capability: Challenger Level up capability: Other Spider allies have Challenger and Fearsome. |
Champion: Kalista Cost: 3 Attack/Health: 4/2 Ability: Fearsome Ability: Play: I bond with an ally. Grant it +2/+Zero whereas we’re bonded. Level up situation: I’ve seen 3+ allies die. |
Champion: Kalista Cost: 3 Attack/Health: 5/3 Ability: Fearsome Ability: Play: I bond with an ally. Grant it +2/+Zero whereas we’re bonded. Level up capability: Attack: Revive that ally attacking and reforge our bond. |
Champion: Thresh Cost: 5 Attack/Health: 3/6 Ability: Challenger Level up situation: I’ve seen 6+ models die. |
Champion: Thresh Cost: 5 Attack/Health: 4/7 Ability: Challenger Level up situation: The first time I assault this game, summon an attacking champion out of your deck or hand. |
Champion: Hecarim Cost: 6 Attack/Health: 4/6 Ability: Overwhelm Ability: Attack: Summon 2 attacking Spectral Riders. Level up situation: You’ve attacked with 8+ Ephemeral allies. |
Champion: Hecarim Cost: 6 Attack/Health: 5/7 Ability: Overwhelm Ability: Attack: Summon 2 attacking Spectral Riders. Level up capability: Ephemeral allies have +2/+Zero assault. |
Legends of Runeterra guides hyperlinks
- Legends of Runeterra guide – Find out the right way to get into the beta and study some ideas for professional play.
- How to Play Legends of Runeterra – Learn the right way to play the game, what playing cards do, and the flip order.
- Legends of Runeterra cards – All of the follower and spell playing cards in Runeterra.
- Runeterra Expeditions – Learn Legends of Runeterra’s draft mode and see which playing cards are the most effective.
- Legends of Runeterra best decks – The finest decklists presently obtainable for Legends of Runeterra.
- Legends of Runeterra Ephemeral tutorial – Step by step directions to finish this bothersome tutorial.
- Legends of Runeterra vault – Quick methods to achieve XP and open higher weekly vault prizes.
- Runeterra keywords – Definitions and distinctive interactions for playing cards defined.
- How Runeterra rounds work – An in-depth information as to how rounds work.
- Runeterra patch notes – All the patch notes from the preview open beta patch to the current day.