Legends of Runeterra champions stats and skills

Legends of Runeterra champion

Legends of Runeterra is about to enter its open beta and this collectible card game has its fair proportion of distinctive options. Perhaps probably the most distinctive is the way it implements the signature League of Legends champions. They are the strongest models in each deck and those you’ll be principally forming your deck round. Each one of many six completely different areas, or color combos, that you may construct your deck round have 4 champions. We’ll be itemizing precisely what each single champion card does.

Legends of Runeterra 4

Legends of Runeterra champions information

Our Legends of Runeterra champions information may have the card stats, stage up circumstances, and skills of all 24 champions obtainable for the game on the time of writing.

If you need to learn to play Legends of Runeterra, check out our Legends of Runeterra guide for the highest ideas you’ll need to play the game. You can acquire champions by opening rewards for enjoying games, together with Champion Wildcards. For extra info on the right way to get them rapidly, head to our Legends of Runeterra vault information. Some champions are higher than others within the game’s drafting mode, so discover our suggestions in our Runeterra Expeditions information.

Legends of Runeterra champions information contents

We will probably be displayed the champions within the following manner. For every area, the bottom stage champion card may have all their skills and stats on the left-hand facet. This will embody the extent up circumstances for every champion. The right-hand facet column in the meantime may have all of the stats for that champion as soon as they’ve fulfilled their stage up circumstances. Some champions skills fully change after they stage up. It’s necessary to know which champions ought to be performed as quickly as potential and which of them may be saved for sure moments within the game.

Legends of Runeterra Garen

Demacia champions – Legends of Runeterra

The first area we’re visiting are those that home the Demacia champions. They’re a moderately defensive in nature for the most-part, selectively attacking models. The exception is Garen, who hits like a truck, although the likes of Fiora can develop into offensive powerhouses so long as you might have the proper playing cards.  We have one such deck in our Legends of Runeterra best decks information.

Demacia Champion (Base) Demacia Champion (Level up)
Champion: Lucian
Cost: 2
Attack/Health: 3/2
Ability: Quick Attack
Level up situation: I’ve seen 4+ allies or an allied Senna, Sentinel of Light die.
Champion: Lucian
Cost: 2
Attack/Health: 4/3
Ability: Double Attack
Level up capability: The first time an ally dies every spherical, prepared your assault.
Champion: Fiora
Cost: 3
Attack/Health: 3/3
Ability: Challenger
Level up situation: I’ve killed 2 enemies.
Champion: Fiora
Cost: 3
Attack/Health: 4/4
Ability: Challenger
Level up capability: When I’ve killed Four enemies and survived, you win the game.
Champion: Garen
Cost: 5
Attack/Health: 5/5
Ability: Regeneration
Level up situation: I’ve struck twice.
Champion: Garen
Cost: 5
Attack/Health: 6/6
Ability: Regeneration
Level up capability: Start of Round: Ready your assault
Champion: Lux
Cost: 6
Attack/Health: 3/4
Ability: Barrier
Level up situation: I’ve seen you solid 6+ mana of spells. Then create a fleeting Final Spark in hand.
Champion: Lux
Cost: 6
Attack/Health: 3/4
Ability: Barrier
Level up capability: When I’ve seen you spend 6+ mana on spells, create a fleeting Final Spark in hand.

Legends of Runeterra Karma

Ionia champions – Legends of Runeterra

The evasive Ionia champions have strategies to make sure they aren’t on the receiving finish of an assault. They additionally play tips with spells and obstacles often. Some of the most effective decks use champions from this area and can be utilized for loads of combos. Some of these combos may be present in our Legends of Runeterra best decks information, so do ensure you have a look.

Ionia Champion (Base) Ionia Champion (Level up)
Champion: Zed
Cost: 3
Attack/Health: 3/2
Ability: Quick Attack
Ability: Attack: Create an attacking Living Shadow with my stats.
Level up situation: My shadows and I’ve attacked the enemy Nexus twice.
Champion: Zed
Cost: 3
Attack/Health: 4/3
Ability: Quick Attack
Level up capability: Attack: Create an attacking Living Shadow with my stats.
Champion: Yasuo
Cost: 4
Attack/Health: 4/3
Ability: Quick Attack
Ability: When you Stun or Recall an enemy, I deal 2 harm to it.
Level up situation: You Stun or Recall 6+ models.
Champion: Yasuo
Cost: 4
Attack/Health: 5/4
Ability: Quick Attack
Level up capability: When you Stun or Recall an enemy, I strike it.
Champion: Shen
Cost: 4
Attack/Health: 2/5
Ability: Support: Give my supported ally Barrier
Level up situation: I’ve seen allies acquire Barrier 4+ instances.
Champion: Shen
Cost: 4
Attack/Health: 3/6
Ability: Support: Give my supported ally Barrier.
Level up capability: When an ally will get Barrier, give it +3/+Zero this spherical.
Champion: Karma
Cost: 5
Attack/Health: 4/3
Ability: End of Round: Create a random spell in hand.
Level up situation: You’re enlightened.
Champion: Karma
Cost: 5
Attack/Health: 5/4
Level up Ability: When you play a spell, solid it once more on the identical targets.

Legends of Runeterra Braum

Freljord champions – Legends of Runeterra

The 4 Freljord champions inhabit a frozen area, so all of their skills depend on surviving or embracing the chilly. It’s price noting that “Eggnivia” just isn’t a separate champion, however a second type of Anivia. Freljord does have some very fascinating decks that you may construct round their champions, and we’ve featured no less than one in our Legends of Runeterra best decks information.

Freljord Champion (Base) Freljord Champion (Level up) Freljord Champion (associated card stats)
Champion: Braum
Cost: 3
Attack/Health: 0/5
Ability: Challenger
Ability: Regenerator
Level up situation: I’ve survived 10+ complete harm.
Champion: Braum
Cost: 3
Attack/Health: 0/7
Ability: Challenger
Ability: Regenerator
Level up capability: When I survive harm, summon a Mighty Poro.
Champion: Ashe
Cost: 4
Attack/Health: 5/3
Ability: Attack: Frostbite the strongest enemy.
Level up situation: You Frostbite 5+ enemies. Then create a Crystal Arrow subsequent spherical.
Champion: Ashe
Cost: 4
Attack/Health: 6/4
Ability: Attack: Frostbite the strongest enemy.
Level up capability: Enemies with Zero energy cannot block.
Champion: Anivia
Cost: 7
Attack/Health: 2/4
Ability: Attack: Deal 1 harm to all enemies.
Ability: Last Breath: Revive me reworked into Eggnivia.
Level up situation: You’re enlightened.
Champion: Anivia
Cost: 7
Attack/Health: 3/5
Ability: Last Breath: Revive me reworked into Eggnivia.
Level up capability: Attack: Deal 2 harm to all enemies.
Champion: Eggnivia
Cost: 1
Attack/Health: 0/2
Ability: Start of Round: If you are Enlightened, rework me again into Anivia and stage up.
Champion: Tryndamere
Cost: 8
Attack/Health: 8/4
Ability: Overwhelm
Level up situation: If I might die, I stage up as an alternative.
Champion: Tryndamere
Cost: 8
Attack/Health: 9/9
Ability: Overwhelm
Level up capability: Fearsome

Legends of Runeterra Jinx

Piltover & Zaun champions – Legends of Runeterra

The inventor Piltover & Zaun champions have all kinds of devices and gizmos to make your enemy’s life a distress, whether or not it’s a extremely huge rocket launcher or a number of mushrooms. Speaking of mushrooms, our Legends of Runeterra best decks information has a moderately cheeky little deck that goals to flood your opponent’s deck with fungi.

Piltover & Zaun Champion (Base) Piltover & Zaun Champion (Level up)
Champion: Teemo
Cost: 1
Attack/Health: 1/1
Ability: Elusive
Ability: Nexus Strike: Plant 5 Poison Puffcaps on random playing cards within the enemy deck.
Level up situation: You’ve planted 15+ Poison Puffcaps.
Champion: Teemo
Cost: 1
Attack/Health: 2/2
Ability: Elusive
Level up capability: Nexus Strike: Double the Poison Puffcaps within the enemy deck.
Champion: Ezreal
Cost: 3
Attack/Health: 1/3
Ability: Elusive
Ability: Nexus Strike: Create a fleeting Mystic Shot in hand.
Level up situation: You’ve focused enemy models 8+ instances.
Champion: Ezreal
Cost: 3
Attack/Health: 2/4
Ability: Elusive
Ability: Nexus Strike: Create a fleeting Mystic Shot in hand.
Level up capability: When you solid a spell, deal 2 harm to the enemy Nexus.
Champion: Jinx
Cost: 4
Attack/Health: 4/3
Ability: Quick Attack
Level up situation: Your hand is empty.
Champion: Jinx
Cost: 4
Attack/Health: 5/4
Ability: Quick Attack
Level up capability: Start of Round: Draw 1. The first time you empty your hand every spherical, create a fleeting Super Mega Death Rocket! in hand.
Champion: Heimerdinger
Cost: 5
Attack/Health: 1/3
Ability: When you solid a spell, create a fleeting turret in hand with equal price. It prices Zero this spherical.
Level up situation: I’ve seen you summon 12+ assault energy’s price of Turrets.
Champion: Heimerdinger
Cost: 5
Attack/Health: 2/4
Levep up capability: When you solid a spell, create a fleeting turret in hand with equal price. Grant it +1/+1 and it prices Zero this spherical.

Legends of Runeterra Katarina

Noxus champions – Legends of Runeterra

The rebellious and savage Noxus champions come from a area the place placing laborious and quick is good. Some additionally soar out and in of battle, in addition to utilizing allies to immediately assault the enemy Nexus. While Noxus isn’t the general strongest area within the game, a few of the cheaper-to-create decks may be present in our Legends of Runeterra best decks information.

Noxus Champion (Base) Noxus Champion (Level up)
Champion: Draven
Cost: 3
Attack/Health: 3/3
Ability: Quick Attack
Ability: Play or Strike: Create a Spinning Axe in hand.
Level up situation: I’ve struck twice with a Spinning Axe.
Champion: Draven
Cost: 3
Attack/Health: 4/4
Ability: Quick Attack
Level up capability: Overwhelm
Level up capability: Play or Strike: Create 2x Spinning Axes in hand.
Champion: Katarina
Cost: 3
Attack/Health: 3/2
Ability: Quick Attack
Level up situation: When I’ve struck, then Recall me.
Champion: Kataraina
Cost: 3
Attack/Health: 4/3
Ability: Quick Attack
Level up capability: Play: Ready our assault.
Level up capability: Strike: Recall me.
Champion: Vladimir
Cost: 5
Attack/Health: 5/5
Ability: Attack: For one another attacking ally, deal 1 harm to it and 1 harm to the enemy Nexus.
Level up situation: You’ve had 6+ allies survive harm.
Champion: Vladimir
Cost: 5
Attack/Health: 6/6
Ability: Attack: For one another attacking ally, deal 1 harm to it and 1 harm to the enemy Nexus.
Level up capability: Regeneration
Champion: Darius
Cost: 6
Attack/Health: 5/5
Ability: Overwhelm
Level up situation: The enemy Nexus has 10 or much less well being.
Champion: Darius
Cost: 6
Attack/Health: 10/5
Ability: Overwhelm

Legends of Runeterra Hecarim

Shadow Isles champions – Legends of Runeterra

Finally we’ve got the 4 Shadow Isles champions. These 4 are ones that both summon different minions, or manipulate the pleasant models on the board to do their bidding. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information. This can be the area that has Ephemeral models, which have a moderately sophisticated tutorial. You can discover the answer of this in our Legends of Runeterra Ephemeral tutorial information.

Shadow Isles Champion (Base) Shadow Isles Champion (Level up)
Champion: Elise
Cost: 2
Attack/Health: 2/3
Ability: Fearsome
Ability: Attack: Summon an attacking Spiderling
Level up situation: Start of Round: You have 3+ different spiders
Champion: Elise
Cost: 2
Attack/Health: 3/4
Ability: Fearsome
Level up capability: Challenger
Level up capability: Other Spider allies have Challenger and Fearsome.
Champion: Kalista
Cost: 3
Attack/Health: 4/2
Ability: Fearsome
Ability: Play: I bond with an ally. Grant it +2/+Zero whereas we’re bonded.
Level up situation: I’ve seen 3+ allies die.
Champion: Kalista
Cost: 3
Attack/Health: 5/3
Ability: Fearsome
Ability: Play: I bond with an ally. Grant it +2/+Zero whereas we’re bonded.
Level up capability: Attack: Revive that ally attacking and reforge our bond.
Champion: Thresh
Cost: 5
Attack/Health: 3/6
Ability: Challenger
Level up situation: I’ve seen 6+ models die.
Champion: Thresh
Cost: 5
Attack/Health: 4/7
Ability: Challenger
Level up situation: The first time I assault this game, summon an attacking champion out of your deck or hand.
Champion: Hecarim
Cost: 6
Attack/Health: 4/6
Ability: Overwhelm
Ability: Attack: Summon 2 attacking Spectral Riders.
Level up situation: You’ve attacked with 8+ Ephemeral allies.
Champion: Hecarim
Cost: 6
Attack/Health: 5/7
Ability: Overwhelm
Ability: Attack: Summon 2 attacking Spectral Riders.
Level up capability: Ephemeral allies have +2/+Zero assault.

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