Left 4 Dead
Release date: November 17, 2008
Genre: First person shooter, Survival horror
Developer and Publisher: Valve Corporation
Platform: PC (Windows)
Interface language: English, French, German, Spanish, Russian (17 languages)
Voice language: English, French, German, Spanish, Russian
Multiplayer: Included
Version: 1.0.4.1
Description: Left 4 Dead is a survival simulator with everything you need. You – 4 survivors are trying not to die from hordes of zombies. With your last bit of strength, fight your way through the armada of the rebellious dead. But you have a chance to win – you need to get to the evacuation point: gather your last strength, take the best weapons you can find, and fight your way!
Left 4 Dead is one of the few co-op games that doesn’t require modern graphics cards or super-powerful processors. High-quality optimization will allow you to download and run it even on a relatively weak computer.
Hurry up to download Left 4 Dead on your PC, and become part of a united team in the fight against zombies.
Reviews
Originally released on the 17th of november, 2008, is Valve’s first co-op zombie game. Originally developed by Turtle Rock Studios.
Now you may ask, “Why would I want to buy this game when it’s ported in Left 4 Dead 2?”. Well little Timmy, the reason is that Valve butchered it in Left 4 Dead 2. A lot of the levels are a lot easier due to more weapons, or harder due to more special infected. Certain character lines and events are missing, common infected look out of place, and so on.
Honestly, I prefer only having 5 special infected. (Smoker, Hunter, Tank, Witch, Boomer.) The Spitter, Jockey, and Charger just seem so out of place in Left 4 Dead 2’s Left 4 Dead campaigns.
Anyway, to close things off, I do recommend this game. The community that still plays this game is quite small, but I still manage to find a game when I do play.
10/10. Buy L4D2 if you want more players, buy L4D if you want better gameplay (In my opinion)
Believe it or not, people are still playing the original L4D.
I might enjoy L4D2, but L4D is proof that less is more. A smaller pool of meaningful specials (hunter, smoker, boomer, tank, witch) means they are always a threat and never to be taken lightly. Look at spitters from L4D2 as a comparison; spitters can be a team killer in tight spaces, but in open areas the spitter is trivial. True for many of the special infected in L4D2, they just are not nearly as consistently threatening or challenging as good ole L4D original. Even the L4D2 boomers, smokers, and hunters seem nerfed.
L4D still has an active player base and offers a great tight satisfying experience. Even in 2019
I don’t think people who came into the series on Left 4 Dead understand how creepy this game originally was. Watching that cutscene before actually doing anything with the controller, and then being placed on a rooftop where the cutscene left off in the dark and the rain, and the only instructions are to head towards a vaguely-described hospital somehow, with a very tense and creepy ambience (unlike the second game, which was fairly satirical most of the time)… and then as you’re learning the game you have to escape on one of the hardest finales in the series. No Mercy stands as my favorite campaign for that exact reason. I felt like I was in the apocalypse. I felt like the only ones I could depend on were my dad (we were playing splitscreen coop), and our two idiot cpu players, and the rest of the world was dead. I was afraid to dare to explore further down every hallway, alley, and hospital room, fearing what would come next. Every step of the way was a challenge. Even if we played through it a hundred times. It was tough. It set a wonderful stage. It forced me to invest a good portion of my life into this series. Left 4 Dead 2 may have improved on the concept in dozens of ways, but it will never be able to replicate the eeriness of the first game.
Originally released on the 17th of november, 2008, is Valve’s first co-op zombie game. Originally developed by Turtle Rock Studios.
Now you may ask, “Why would I want to buy this game when it’s ported in Left 4 Dead 2?”. Well little Timmy, the reason is that Valve butchered it in Left 4 Dead 2. A lot of the levels are a lot easier due to more weapons, or harder due to more special infected. Certain character lines and events are missing, common infected look out of place, and so on.
Honestly, I prefer only having 5 special infected. (Smoker, Hunter, Tank, Witch, Boomer.) The Spitter, Jockey, and Charger just seem so out of place in Left 4 Dead 2’s Left 4 Dead campaigns.
Anyway, to close things off, I do recommend this game. The community that still plays this game is quite small, but I still manage to find a game when I do play.
10/10. Buy L4D2 if you want more players, buy L4D if you want better gameplay (In my opinion)
Believe it or not, people are still playing the original L4D.
I might enjoy L4D2, but L4D is proof that less is more. A smaller pool of meaningful specials (hunter, smoker, boomer, tank, witch) means they are always a threat and never to be taken lightly. Look at spitters from L4D2 as a comparison; spitters can be a team killer in tight spaces, but in open areas the spitter is trivial. True for many of the special infected in L4D2, they just are not nearly as consistently threatening or challenging as good ole L4D original. Even the L4D2 boomers, smokers, and hunters seem nerfed.
L4D still has an active player base and offers a great tight satisfying experience. Even in 2019
I don’t think people who came into the series on Left 4 Dead understand how creepy this game originally was. Watching that cutscene before actually doing anything with the controller, and then being placed on a rooftop where the cutscene left off in the dark and the rain, and the only instructions are to head towards a vaguely-described hospital somehow, with a very tense and creepy ambience (unlike the second game, which was fairly satirical most of the time)… and then as you’re learning the game you have to escape on one of the hardest finales in the series. No Mercy stands as my favorite campaign for that exact reason. I felt like I was in the apocalypse. I felt like the only ones I could depend on were my dad (we were playing splitscreen coop), and our two idiot cpu players, and the rest of the world was dead. I was afraid to dare to explore further down every hallway, alley, and hospital room, fearing what would come next. Every step of the way was a challenge. Even if we played through it a hundred times. It was tough. It set a wonderful stage. It forced me to invest a good portion of my life into this series. Left 4 Dead 2 may have improved on the concept in dozens of ways, but it will never be able to replicate the eeriness of the first game.
Originally released on the 17th of november, 2008, is Valve’s first co-op zombie game. Originally developed by Turtle Rock Studios.
Now you may ask, “Why would I want to buy this game when it’s ported in Left 4 Dead 2?”. Well little Timmy, the reason is that Valve butchered it in Left 4 Dead 2. A lot of the levels are a lot easier due to more weapons, or harder due to more special infected. Certain character lines and events are missing, common infected look out of place, and so on.
Honestly, I prefer only having 5 special infected. (Smoker, Hunter, Tank, Witch, Boomer.) The Spitter, Jockey, and Charger just seem so out of place in Left 4 Dead 2’s Left 4 Dead campaigns.
Anyway, to close things off, I do recommend this game. The community that still plays this game is quite small, but I still manage to find a game when I do play.
10/10. Buy L4D2 if you want more players, buy L4D if you want better gameplay (In my opinion)